commit | 004f5fbca3dd61bb5766505aca885abff51457b1 | [log] [tgz] |
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author | Harald Welte <laforge@gnumonks.org> | Sat Dec 16 17:54:40 2017 +0100 |
committer | Harald Welte <laforge@gnumonks.org> | Sun Dec 17 11:04:32 2017 +0100 |
tree | 6a48d999d2a54e06ea9c652597257a27aff842d7 | |
parent | 05f378a956c6e07e9db8982276bdcf7c25f5e886 [diff] |
BSSMAP_Emulation: use BSSAP_CodecPort So far, BSSMAP_Emulation used the SCCPasp_SP_PORT directly, explicitly calling BSSAP encode/decode functions while processing the primitives. Let's clean this up and use the BSSAP_CodecPort which has meanwhile been developed as a dual-faced port that can be stacked between SCCPasp and the user to avoid any manual encode/decode function calls. Change-Id: Icded789d18f3469f74e16f552df2c7ac44ac4294