Logger: Remove gLogToConsole flag

No code is using it and we always lock to console anyways.

Change-Id: I5fde99c6af5a845e635b5d27abab855682071f14
diff --git a/CommonLibs/Logger.cpp b/CommonLibs/Logger.cpp
index b05e7fd..4c2a2d3 100644
--- a/CommonLibs/Logger.cpp
+++ b/CommonLibs/Logger.cpp
@@ -37,8 +37,6 @@
 
 using namespace std;
 
-// Switches to enable/disable logging targets
-bool gLogToConsole = true;
 Mutex gLogToLock;
 
 // Global log level threshold:
@@ -101,18 +99,14 @@
 	if (mPriority <= LOG_ERR) {
 		cerr << mStream.str() << endl;
 	}
-	// Log to file and console
-	if (gLogToConsole) {
-		int mlen = mStream.str().size();
-		int neednl = (mlen==0 || mStream.str()[mlen-1] != '\n');
-		ScopedLock lock(gLogToLock);
-		if (gLogToConsole) {
-			// The COUT() macro prevents messages from stomping each other but adds uninteresting thread numbers,
-			// so just use std::cout.
-			std::cout << mStream.str();
-			if (neednl) std::cout<<"\n";
-		}
-	}
+
+	int mlen = mStream.str().size();
+	int neednl = (mlen==0 || mStream.str()[mlen-1] != '\n');
+	ScopedLock lock(gLogToLock);
+	// The COUT() macro prevents messages from stomping each other but adds uninteresting thread numbers,
+	// so just use std::cout.
+	std::cout << mStream.str();
+	if (neednl) std::cout<<"\n";
 }
 
 ostringstream& Log::get()