Add initial remsim-bankd skeleton

This is not a complete program yet, but a rough initial skeleton with
the key data structures in place, as well as the thread / locking model
in place.

Change-Id: I5ad5a1a4918b8eacdaeb7e709ff05dc056346752
diff --git a/src/bankd_slotmap.c b/src/bankd_slotmap.c
new file mode 100644
index 0000000..373399b
--- /dev/null
+++ b/src/bankd_slotmap.c
@@ -0,0 +1,100 @@
+
+#include <stdint.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <errno.h>
+
+#include <pthread.h>
+
+#include <talloc.h>
+
+#include <osmocom/core/linuxlist.h>
+
+#include "bankd.h"
+
+/* thread-safe lookup of map by client:slot */
+struct bankd_slot_mapping *bankd_slotmap_by_client(struct bankd *bankd, const struct client_slot *client)
+{
+	struct bankd_slot_mapping *map;
+
+	pthread_rwlock_rdlock(&bankd->slot_mappings_rwlock);
+	llist_for_each_entry(map, &bankd->slot_mappings, list) {
+		if (client_slot_equals(&map->client, client)) {
+			pthread_rwlock_unlock(&bankd->slot_mappings_rwlock);
+			return map;
+		}
+	}
+	pthread_rwlock_unlock(&bankd->slot_mappings_rwlock);
+	return NULL;
+}
+
+/* thread-safe lookup of map by bank:slot */
+struct bankd_slot_mapping *bankd_slotmap_by_bank(struct bankd *bankd, const struct bank_slot *bank)
+{
+	struct bankd_slot_mapping *map;
+
+	pthread_rwlock_rdlock(&bankd->slot_mappings_rwlock);
+	llist_for_each_entry(map, &bankd->slot_mappings, list) {
+		if (bank_slot_equals(&map->bank, bank)) {
+			pthread_rwlock_unlock(&bankd->slot_mappings_rwlock);
+			return map;
+		}
+	}
+	pthread_rwlock_unlock(&bankd->slot_mappings_rwlock);
+	return NULL;
+
+}
+
+/* thread-safe creating of a new bank<->client map */
+int bankd_slotmap_add(struct bankd *bankd, const struct bank_slot *bank, const struct client_slot *client)
+{
+	struct bankd_slot_mapping *map;
+
+	/* We assume a single thread (main thread) will ever update the mappings,
+	 * and hence we don't have any races by first grabbing + releasing the read
+	 * lock twice before grabbing the writelock below */
+
+	map = bankd_slotmap_by_bank(bankd, bank);
+	if (map) {
+		fprintf(stderr, "BANKD %u:%u already in use, cannot add new map\n",
+			bank->bank_id, bank->slot_nr);
+		return -EBUSY;
+	}
+
+	map = bankd_slotmap_by_client(bankd, client);
+	if (map) {
+		fprintf(stderr, "CLIENT %u:%u already in use, cannot add new map\n",
+			client->client_id, client->slot_nr);
+		return -EBUSY;
+	}
+
+	/* allocate new mapping and add to list of mappings */
+	map = talloc_zero(bankd, struct bankd_slot_mapping);
+	if (!map)
+		return -ENOMEM;
+
+	map->bank = *bank;
+	map->client = *client;
+
+	pthread_rwlock_wrlock(&bankd->slot_mappings_rwlock);
+	llist_add_tail(&map->list, &bankd->slot_mappings);
+	pthread_rwlock_unlock(&bankd->slot_mappings_rwlock);
+
+	printf("Added Slot Map B(%u:%u) <-> C(%u:%u)\n",
+		map->client.client_id, map->client.slot_nr, map->bank.bank_id, map->bank.slot_nr);
+
+	return 0;
+}
+
+/* thread-safe removal of a bank<->client map */
+void bankd_slotmap_del(struct bankd *bankd, struct bankd_slot_mapping *map)
+{
+	printf("Deleting Slot Map B(%u:%u) <-> C(%u:%u)\n",
+		map->client.client_id, map->client.slot_nr, map->bank.bank_id, map->bank.slot_nr);
+
+	pthread_rwlock_wrlock(&bankd->slot_mappings_rwlock);
+	llist_del(&map->list);
+	pthread_rwlock_unlock(&bankd->slot_mappings_rwlock);
+
+	talloc_free(map);
+}