Fix encoding of padding bits to start with 0 bit
This patch is for fixing encoding of padding bits according to the
3gpp spec 44.060 section 11, wherein it shall always start with 0
bit followed with spare padding bits.
During introduction of basic EGPRS feature new hex dump messages
from a different working network log were used in Unit test. These
exposed the issue of incorrect handling of padding bits encoding
in osmo-pcu.
Corrections in the existing test vector of rlcmac is also updated.
In testsuite tbf appropriate corrections for the Tbftest.err is
also done.
diff --git a/tests/rlcmac/RLCMACTest.ok b/tests/rlcmac/RLCMACTest.ok
index 99117ff..0b4e154 100644
--- a/tests/rlcmac/RLCMACTest.ok
+++ b/tests/rlcmac/RLCMACTest.ok
@@ -7,13 +7,13 @@
vector1 = 4e8250e3f1a81d882080b2b2b2b2b2b2b2b2b2b2b
vector2 = 4e8250e3f1a81d882080b2b2b2b2b2b2b2b2b2b2b
vector1 == vector2 : TRUE
-vector1 = 4828247a6a074227210b2b2b2b2b2b2b2b2b2b2b2b
+vector1 = 4828247a6a07422721032b2b2b2b2b2b2b2b2b2b2b
=========Start DECODE===========
+++++++++Finish DECODE++++++++++
=========Start ENCODE=============
+++++++++Finish ENCODE+++++++++++
-vector1 = 4828247a6a074227210b2b2b2b2b2b2b2b2b2b2b2b
-vector2 = 4828247a6a074227210b2b2b2b2b2b2b2b2b2b2b2b
+vector1 = 4828247a6a07422721032b2b2b2b2b2b2b2b2b2b2b
+vector2 = 4828247a6a07422721032b2b2b2b2b2b2b2b2b2b2b
vector1 == vector2 : TRUE
vector1 = 4724c040000000079eb2ac9402b2b2b2b2b2b
=========Start DECODE===========
@@ -32,21 +32,21 @@
vector2 = 47283c367513ba33304242b2b2b2b2b2b2b2b2b2b2b2b
vector1 == vector2 : TRUE
UPLINK
-vector1 = 40e1e61d11f2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b
+vector1 = 40e1e61d11d2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b
=========Start DECODE===========
+++++++++Finish DECODE++++++++++
=========Start ENCODE=============
+++++++++Finish ENCODE+++++++++++
-vector1 = 40e1e61d11f2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b
-vector2 = 40e1e61d11f2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b
+vector1 = 40e1e61d11d2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b
+vector2 = 40e1e61d11d2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b2b
vector1 == vector2 : TRUE
-vector1 = 40b802000000002480e0b2b2b2b2b2b2b2b2b
+vector1 = 40b802000000002480e032b2b2b2b2b2b2b2b
=========Start DECODE===========
+++++++++Finish DECODE++++++++++
=========Start ENCODE=============
+++++++++Finish ENCODE+++++++++++
-vector1 = 40b802000000002480e0b2b2b2b2b2b2b2b2b
-vector2 = 40b802000000002480e0b2b2b2b2b2b2b2b2b
+vector1 = 40b802000000002480e032b2b2b2b2b2b2b2b
+vector2 = 40b802000000002480e032b2b2b2b2b2b2b2b
vector1 == vector2 : TRUE
vector1 = 4016713dc09427ca2ae57ef90906aafc001f80222b
=========Start DECODE===========