Introduce a simple timer API....

One can use add_timer or schedule_timer to add a timer. After
the timeout time has been reached the callback will be called.
One can call add_time/schedule_timer and del_timer from within
the callback.
diff --git a/src/Makefile.am b/src/Makefile.am
index bf55f26..6209906 100644
--- a/src/Makefile.am
+++ b/src/Makefile.am
@@ -4,7 +4,7 @@
 sbin_PROGRAMS = bsc_hack db_test
 
 bsc_hack_SOURCES = bsc_hack.c misdn.c abis_rsl.c abis_nm.c gsm_04_08.c gsm_data.c \
-		gsm_subscriber.c msgb.c select.c chan_alloc.c
+		gsm_subscriber.c msgb.c select.c chan_alloc.c timer.c
 
 db_test_SOURCES = db_test.c db.c
 db_test_LDADD = -ldl -ldbi
diff --git a/src/select.c b/src/select.c
index 4af1670..b5d22c5 100644
--- a/src/select.c
+++ b/src/select.c
@@ -21,6 +21,7 @@
 #include <fcntl.h>
 #include <openbsc/select.h>
 #include <openbsc/linuxlist.h>
+#include <openbsc/timer.h>
 
 static int maxfd = 0;
 static LLIST_HEAD(bsc_fds);
@@ -74,24 +75,29 @@
 			FD_SET(ufd->fd, &exceptset);
 	}
 
-	i = select(maxfd+1, &readset, &writeset, &exceptset, NULL);
-	if (i > 0) {
-		/* call registered callback functions */
-		llist_for_each_entry(ufd, &bsc_fds, list) {
-			int flags = 0;
+	prepare_timers();
+	i = select(maxfd+1, &readset, &writeset, &exceptset, nearest_timer());
+	if (i < 0)
+		return i;
 
-			if (FD_ISSET(ufd->fd, &readset))
-				flags |= BSC_FD_READ;
+	/* fire timers */
+	update_timers();
 
-			if (FD_ISSET(ufd->fd, &writeset))
-				flags |= BSC_FD_WRITE;
+	/* call registered callback functions */
+	llist_for_each_entry(ufd, &bsc_fds, list) {
+	    int flags = 0;
 
-			if (FD_ISSET(ufd->fd, &exceptset))
-				flags |= BSC_FD_EXCEPT;
+	    if (FD_ISSET(ufd->fd, &readset))
+		flags |= BSC_FD_READ;
 
-			if (flags)
-				ufd->cb(ufd, flags);
-		}
+	    if (FD_ISSET(ufd->fd, &writeset))
+		flags |= BSC_FD_WRITE;
+
+	    if (FD_ISSET(ufd->fd, &exceptset))
+		flags |= BSC_FD_EXCEPT;
+
+	    if (flags)
+		ufd->cb(ufd, flags);
 	}
 	return i;
 }
diff --git a/src/timer.c b/src/timer.c
new file mode 100644
index 0000000..158ee76
--- /dev/null
+++ b/src/timer.c
@@ -0,0 +1,168 @@
+/*
+ * (C) 2008 by Holger Hans Peter Freyther <zecke@selfish.org>
+ * All Rights Reserved
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License along
+ * with this program; if not, write to the Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ *
+ */
+
+#include <assert.h>
+#include <string.h>
+#include <openbsc/timer.h>
+
+static LLIST_HEAD(timer_list);
+static struct timeval s_nearest_time;
+static struct timeval s_select_time;
+
+#define MICRO_SECONDS  1000000LL
+
+#define TIME_SMALLER(left, right) \
+        (left.tv_sec*MICRO_SECONDS+left.tv_usec) <= (right.tv_sec*MICRO_SECONDS+right.tv_usec)
+
+void add_timer(struct timer_list *timer)
+{
+	struct timer_list *list_timer;
+
+	/* TODO: Optimize and remember the closest item... */
+	timer->active = 1;
+
+	/* this might be called from within update_timers */
+	llist_for_each_entry(list_timer, &timer_list, entry)
+		if (timer == list_timer)
+			return;
+
+	llist_add(&timer->entry, &timer_list);
+}
+
+void schedule_timer(struct timer_list *timer, int seconds, int microseconds)
+{
+	struct timeval current_time;
+
+	gettimeofday(&current_time, NULL);
+	unsigned long long currentTime = current_time.tv_sec * MICRO_SECONDS + current_time.tv_usec;
+	currentTime += seconds * MICRO_SECONDS + microseconds;
+	timer->timeout.tv_sec = currentTime / MICRO_SECONDS;
+	timer->timeout.tv_usec = currentTime % MICRO_SECONDS;
+	add_timer(timer);
+}
+
+void del_timer(struct timer_list *timer)
+{
+	if (timer_pending(timer)) {
+		timer->active = 0;
+		llist_del(&timer->entry);
+	}
+}
+
+int timer_pending(struct timer_list *timer)
+{
+	return timer->active;
+}
+
+/*
+ * if we have a nearest time return the delta between the current
+ * time and the time of the nearest timer.
+ * If the nearest timer timed out return NULL and then we will
+ * dispatch everything after the select
+ */
+struct timeval *nearest_timer()
+{
+	struct timeval current_time;
+
+	if (s_nearest_time.tv_sec == 0 && s_nearest_time.tv_usec == 0)
+		return NULL;
+
+	if (gettimeofday(&current_time, NULL) == -1)
+		return NULL;
+
+	unsigned long long nearestTime = s_nearest_time.tv_sec * MICRO_SECONDS + s_nearest_time.tv_usec;
+	unsigned long long currentTime = current_time.tv_sec * MICRO_SECONDS + current_time.tv_usec;
+
+	if (nearestTime < currentTime) {
+		s_select_time.tv_sec = 0;
+		s_select_time.tv_usec = 0;
+	} else {
+		s_select_time.tv_sec = (nearestTime - currentTime) / MICRO_SECONDS;
+		s_select_time.tv_usec = (nearestTime - currentTime) % MICRO_SECONDS;
+	}
+
+	return &s_select_time;
+}
+
+/*
+ * Find the nearest time and update s_nearest_time
+ */
+void prepare_timers()
+{
+	struct timer_list *timer, *nearest_timer = NULL;
+	llist_for_each_entry(timer, &timer_list, entry) {
+		if (!nearest_timer || TIME_SMALLER(timer->timeout, nearest_timer->timeout)) {
+			nearest_timer = timer;
+		}
+	}
+
+	if (nearest_timer) {
+		s_nearest_time = nearest_timer->timeout;
+	} else {
+		memset(&s_nearest_time, 0, sizeof(struct timeval));
+	}
+}
+
+/*
+ * fire all timers... and remove them
+ */
+void update_timers()
+{
+	struct timeval current_time;
+	struct timer_list *timer, *tmp;
+
+	gettimeofday(&current_time, NULL);
+
+	/*
+	 * The callbacks might mess with our list and in this case
+	 * even llist_for_each_entry_safe is not safe to use. To allow
+	 * del_timer, add_timer, schedule_timer to be called from within
+	 * the callback we jump through some loops.
+	 *
+	 * First we set the handled flag of each active timer to zero,
+	 * then we iterate over the list and execute the callbacks. As the
+	 * list might have been changed (specially the next) from within
+	 * the callback we have to start over again. Once every callback
+	 * is dispatched we will remove the non-active from the list.
+	 *
+	 * TODO: If this is a performance issue we can poison a global
+	 * variable in add_timer and del_timer and only then restart.
+	 */
+	llist_for_each_entry(timer, &timer_list, entry) {
+		timer->handled = 0;
+	}
+
+restart:
+	llist_for_each_entry(timer, &timer_list, entry) {
+		if (!timer->handled && TIME_SMALLER(timer->timeout, current_time)) {
+			timer->handled = 1;
+			timer->active = 0;
+			(*timer->cb)(timer->data);
+			goto restart;
+		}
+	}
+
+	llist_for_each_entry_safe(timer, tmp, &timer_list, entry) {
+		timer->handled = 0;
+		if (!timer->active) {
+			llist_del(&timer->entry);
+		}
+	}
+}