WIP: import libtalloc-2.1.14

Change-Id: Ibd31b40d5b75b3fc1783a6b02b0e97da430e0f60
diff --git a/sysmoOCTSIM/gcc/Makefile b/sysmoOCTSIM/gcc/Makefile
index 66b39b3..52872e9 100644
--- a/sysmoOCTSIM/gcc/Makefile
+++ b/sysmoOCTSIM/gcc/Makefile
@@ -81,6 +81,7 @@
 hal/src/hal_usb_device.o \
 main.o \
 manual_test.o \
+talloc.o \
 i2c_bitbang.o \
 octsim_i2c.o \
 ncn8025.o \
@@ -132,6 +133,7 @@
 "hal/src/hal_usb_device.o" \
 "main.o" \
 "manual_test.o" \
+"talloc.o" \
 "i2c_bitbang.o" \
 "octsim_i2c.o" \
 "ncn8025.o" \
@@ -189,6 +191,7 @@
 "hpl/osc32kctrl/hpl_osc32kctrl.d" \
 "main.d" \
 "manual_test.d" \
+"talloc.d" \
 "i2c_bitbang.d" \
 "octsim_i2c.d" \
 "ncn8025.d" \
diff --git a/sysmoOCTSIM/replace.h b/sysmoOCTSIM/replace.h
new file mode 100644
index 0000000..711f3a5
--- /dev/null
+++ b/sysmoOCTSIM/replace.h
@@ -0,0 +1,27 @@
+#pragma once
+/* whatever talloc 2.1.14 (from Debian talloc-2.1.14-2) required to build it
+ * with gcc-arm-none-eabi on a Debian unstable system */
+
+#include <stdbool.h>
+#include <string.h>
+#include <errno.h>
+#include <limits.h>
+
+#ifndef _PUBLIC_
+#define _PUBLIC_ __attribute__((visibility("default")))
+#endif
+
+#ifndef MIN
+#define MIN(a,b) ((a)<(b)?(a):(b))
+#endif
+
+#ifndef MAX
+#define MAX(a,b) ((a)>(b)?(a):(b))
+#endif
+
+#define TALLOC_BUILD_VERSION_MAJOR 2
+#define TALLOC_BUILD_VERSION_MINOR 1
+#define TALLOC_BUILD_VERSION_RELEASE 14
+
+#define HAVE_VA_COPY
+#define HAVE_CONSTRUCTOR_ATTRIBUTE
diff --git a/sysmoOCTSIM/talloc.c b/sysmoOCTSIM/talloc.c
new file mode 100644
index 0000000..54be634
--- /dev/null
+++ b/sysmoOCTSIM/talloc.c
@@ -0,0 +1,3025 @@
+/*
+   Samba Unix SMB/CIFS implementation.
+
+   Samba trivial allocation library - new interface
+
+   NOTE: Please read talloc_guide.txt for full documentation
+
+   Copyright (C) Andrew Tridgell 2004
+   Copyright (C) Stefan Metzmacher 2006
+
+     ** NOTE! The following LGPL license applies to the talloc
+     ** library. This does NOT imply that all of Samba is released
+     ** under the LGPL
+
+   This library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Lesser General Public
+   License as published by the Free Software Foundation; either
+   version 3 of the License, or (at your option) any later version.
+
+   This library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Lesser General Public License for more details.
+
+   You should have received a copy of the GNU Lesser General Public
+   License along with this library; if not, see <http://www.gnu.org/licenses/>.
+*/
+
+/*
+  inspired by http://swapped.cc/halloc/
+*/
+
+#include "replace.h"
+#include "talloc.h"
+
+#ifdef HAVE_SYS_AUXV_H
+#include <sys/auxv.h>
+#endif
+
+#if (TALLOC_VERSION_MAJOR != TALLOC_BUILD_VERSION_MAJOR)
+#error "TALLOC_VERSION_MAJOR != TALLOC_BUILD_VERSION_MAJOR"
+#endif
+
+#if (TALLOC_VERSION_MINOR != TALLOC_BUILD_VERSION_MINOR)
+#error "TALLOC_VERSION_MINOR != TALLOC_BUILD_VERSION_MINOR"
+#endif
+
+/* Special macros that are no-ops except when run under Valgrind on
+ * x86.  They've moved a little bit from valgrind 1.0.4 to 1.9.4 */
+#ifdef HAVE_VALGRIND_MEMCHECK_H
+        /* memcheck.h includes valgrind.h */
+#include <valgrind/memcheck.h>
+#elif defined(HAVE_VALGRIND_H)
+#include <valgrind.h>
+#endif
+
+/* use this to force every realloc to change the pointer, to stress test
+   code that might not cope */
+#define ALWAYS_REALLOC 0
+
+
+#define MAX_TALLOC_SIZE 0x10000000
+
+#define TALLOC_FLAG_FREE 0x01
+#define TALLOC_FLAG_LOOP 0x02
+#define TALLOC_FLAG_POOL 0x04		/* This is a talloc pool */
+#define TALLOC_FLAG_POOLMEM 0x08	/* This is allocated in a pool */
+
+/*
+ * Bits above this are random, used to make it harder to fake talloc
+ * headers during an attack.  Try not to change this without good reason.
+ */
+#define TALLOC_FLAG_MASK 0x0F
+
+#define TALLOC_MAGIC_REFERENCE ((const char *)1)
+
+#define TALLOC_MAGIC_BASE 0xe814ec70
+#define TALLOC_MAGIC_NON_RANDOM ( \
+	~TALLOC_FLAG_MASK & ( \
+		TALLOC_MAGIC_BASE + \
+		(TALLOC_BUILD_VERSION_MAJOR << 24) + \
+		(TALLOC_BUILD_VERSION_MINOR << 16) + \
+		(TALLOC_BUILD_VERSION_RELEASE << 8)))
+static unsigned int talloc_magic = TALLOC_MAGIC_NON_RANDOM;
+
+/* by default we abort when given a bad pointer (such as when talloc_free() is called
+   on a pointer that came from malloc() */
+#ifndef TALLOC_ABORT
+#define TALLOC_ABORT(reason) abort()
+#endif
+
+#ifndef discard_const_p
+#if defined(__intptr_t_defined) || defined(HAVE_INTPTR_T)
+# define discard_const_p(type, ptr) ((type *)((intptr_t)(ptr)))
+#else
+# define discard_const_p(type, ptr) ((type *)(ptr))
+#endif
+#endif
+
+/* these macros gain us a few percent of speed on gcc */
+#if (__GNUC__ >= 3)
+/* the strange !! is to ensure that __builtin_expect() takes either 0 or 1
+   as its first argument */
+#ifndef likely
+#define likely(x)   __builtin_expect(!!(x), 1)
+#endif
+#ifndef unlikely
+#define unlikely(x) __builtin_expect(!!(x), 0)
+#endif
+#else
+#ifndef likely
+#define likely(x) (x)
+#endif
+#ifndef unlikely
+#define unlikely(x) (x)
+#endif
+#endif
+
+/* this null_context is only used if talloc_enable_leak_report() or
+   talloc_enable_leak_report_full() is called, otherwise it remains
+   NULL
+*/
+static void *null_context;
+static bool talloc_report_null;
+static bool talloc_report_null_full;
+static void *autofree_context;
+
+static void talloc_setup_atexit(void);
+
+/* used to enable fill of memory on free, which can be useful for
+ * catching use after free errors when valgrind is too slow
+ */
+static struct {
+	bool initialised;
+	bool enabled;
+	uint8_t fill_value;
+} talloc_fill;
+
+#define TALLOC_FILL_ENV "TALLOC_FREE_FILL"
+
+/*
+ * do not wipe the header, to allow the
+ * double-free logic to still work
+ */
+#define TC_INVALIDATE_FULL_FILL_CHUNK(_tc) do { \
+	if (unlikely(talloc_fill.enabled)) { \
+		size_t _flen = (_tc)->size; \
+		char *_fptr = (char *)TC_PTR_FROM_CHUNK(_tc); \
+		memset(_fptr, talloc_fill.fill_value, _flen); \
+	} \
+} while (0)
+
+#if defined(DEVELOPER) && defined(VALGRIND_MAKE_MEM_NOACCESS)
+/* Mark the whole chunk as not accessable */
+#define TC_INVALIDATE_FULL_VALGRIND_CHUNK(_tc) do { \
+	size_t _flen = TC_HDR_SIZE + (_tc)->size; \
+	char *_fptr = (char *)(_tc); \
+	VALGRIND_MAKE_MEM_NOACCESS(_fptr, _flen); \
+} while(0)
+#else
+#define TC_INVALIDATE_FULL_VALGRIND_CHUNK(_tc) do { } while (0)
+#endif
+
+#define TC_INVALIDATE_FULL_CHUNK(_tc) do { \
+	TC_INVALIDATE_FULL_FILL_CHUNK(_tc); \
+	TC_INVALIDATE_FULL_VALGRIND_CHUNK(_tc); \
+} while (0)
+
+#define TC_INVALIDATE_SHRINK_FILL_CHUNK(_tc, _new_size) do { \
+	if (unlikely(talloc_fill.enabled)) { \
+		size_t _flen = (_tc)->size - (_new_size); \
+		char *_fptr = (char *)TC_PTR_FROM_CHUNK(_tc); \
+		_fptr += (_new_size); \
+		memset(_fptr, talloc_fill.fill_value, _flen); \
+	} \
+} while (0)
+
+#if defined(DEVELOPER) && defined(VALGRIND_MAKE_MEM_NOACCESS)
+/* Mark the unused bytes not accessable */
+#define TC_INVALIDATE_SHRINK_VALGRIND_CHUNK(_tc, _new_size) do { \
+	size_t _flen = (_tc)->size - (_new_size); \
+	char *_fptr = (char *)TC_PTR_FROM_CHUNK(_tc); \
+	_fptr += (_new_size); \
+	VALGRIND_MAKE_MEM_NOACCESS(_fptr, _flen); \
+} while (0)
+#else
+#define TC_INVALIDATE_SHRINK_VALGRIND_CHUNK(_tc, _new_size) do { } while (0)
+#endif
+
+#define TC_INVALIDATE_SHRINK_CHUNK(_tc, _new_size) do { \
+	TC_INVALIDATE_SHRINK_FILL_CHUNK(_tc, _new_size); \
+	TC_INVALIDATE_SHRINK_VALGRIND_CHUNK(_tc, _new_size); \
+} while (0)
+
+#define TC_UNDEFINE_SHRINK_FILL_CHUNK(_tc, _new_size) do { \
+	if (unlikely(talloc_fill.enabled)) { \
+		size_t _flen = (_tc)->size - (_new_size); \
+		char *_fptr = (char *)TC_PTR_FROM_CHUNK(_tc); \
+		_fptr += (_new_size); \
+		memset(_fptr, talloc_fill.fill_value, _flen); \
+	} \
+} while (0)
+
+#if defined(DEVELOPER) && defined(VALGRIND_MAKE_MEM_UNDEFINED)
+/* Mark the unused bytes as undefined */
+#define TC_UNDEFINE_SHRINK_VALGRIND_CHUNK(_tc, _new_size) do { \
+	size_t _flen = (_tc)->size - (_new_size); \
+	char *_fptr = (char *)TC_PTR_FROM_CHUNK(_tc); \
+	_fptr += (_new_size); \
+	VALGRIND_MAKE_MEM_UNDEFINED(_fptr, _flen); \
+} while (0)
+#else
+#define TC_UNDEFINE_SHRINK_VALGRIND_CHUNK(_tc, _new_size) do { } while (0)
+#endif
+
+#define TC_UNDEFINE_SHRINK_CHUNK(_tc, _new_size) do { \
+	TC_UNDEFINE_SHRINK_FILL_CHUNK(_tc, _new_size); \
+	TC_UNDEFINE_SHRINK_VALGRIND_CHUNK(_tc, _new_size); \
+} while (0)
+
+#if defined(DEVELOPER) && defined(VALGRIND_MAKE_MEM_UNDEFINED)
+/* Mark the new bytes as undefined */
+#define TC_UNDEFINE_GROW_VALGRIND_CHUNK(_tc, _new_size) do { \
+	size_t _old_used = TC_HDR_SIZE + (_tc)->size; \
+	size_t _new_used = TC_HDR_SIZE + (_new_size); \
+	size_t _flen = _new_used - _old_used; \
+	char *_fptr = _old_used + (char *)(_tc); \
+	VALGRIND_MAKE_MEM_UNDEFINED(_fptr, _flen); \
+} while (0)
+#else
+#define TC_UNDEFINE_GROW_VALGRIND_CHUNK(_tc, _new_size) do { } while (0)
+#endif
+
+#define TC_UNDEFINE_GROW_CHUNK(_tc, _new_size) do { \
+	TC_UNDEFINE_GROW_VALGRIND_CHUNK(_tc, _new_size); \
+} while (0)
+
+struct talloc_reference_handle {
+	struct talloc_reference_handle *next, *prev;
+	void *ptr;
+	const char *location;
+};
+
+struct talloc_memlimit {
+	struct talloc_chunk *parent;
+	struct talloc_memlimit *upper;
+	size_t max_size;
+	size_t cur_size;
+};
+
+static inline bool talloc_memlimit_check(struct talloc_memlimit *limit, size_t size);
+static inline void talloc_memlimit_grow(struct talloc_memlimit *limit,
+				size_t size);
+static inline void talloc_memlimit_shrink(struct talloc_memlimit *limit,
+				size_t size);
+static inline void tc_memlimit_update_on_free(struct talloc_chunk *tc);
+
+static inline void _tc_set_name_const(struct talloc_chunk *tc,
+				const char *name);
+static struct talloc_chunk *_vasprintf_tc(const void *t,
+				const char *fmt,
+				va_list ap);
+
+typedef int (*talloc_destructor_t)(void *);
+
+struct talloc_pool_hdr;
+
+struct talloc_chunk {
+	/*
+	 * flags includes the talloc magic, which is randomised to
+	 * make overwrite attacks harder
+	 */
+	unsigned flags;
+
+	/*
+	 * If you have a logical tree like:
+	 *
+	 *           <parent>
+	 *           /   |   \
+	 *          /    |    \
+	 *         /     |     \
+	 * <child 1> <child 2> <child 3>
+	 *
+	 * The actual talloc tree is:
+	 *
+	 *  <parent>
+	 *     |
+	 *  <child 1> - <child 2> - <child 3>
+	 *
+	 * The children are linked with next/prev pointers, and
+	 * child 1 is linked to the parent with parent/child
+	 * pointers.
+	 */
+
+	struct talloc_chunk *next, *prev;
+	struct talloc_chunk *parent, *child;
+	struct talloc_reference_handle *refs;
+	talloc_destructor_t destructor;
+	const char *name;
+	size_t size;
+
+	/*
+	 * limit semantics:
+	 * if 'limit' is set it means all *new* children of the context will
+	 * be limited to a total aggregate size ox max_size for memory
+	 * allocations.
+	 * cur_size is used to keep track of the current use
+	 */
+	struct talloc_memlimit *limit;
+
+	/*
+	 * For members of a pool (i.e. TALLOC_FLAG_POOLMEM is set), "pool"
+	 * is a pointer to the struct talloc_chunk of the pool that it was
+	 * allocated from. This way children can quickly find the pool to chew
+	 * from.
+	 */
+	struct talloc_pool_hdr *pool;
+};
+
+/* 16 byte alignment seems to keep everyone happy */
+#define TC_ALIGN16(s) (((s)+15)&~15)
+#define TC_HDR_SIZE TC_ALIGN16(sizeof(struct talloc_chunk))
+#define TC_PTR_FROM_CHUNK(tc) ((void *)(TC_HDR_SIZE + (char*)tc))
+
+_PUBLIC_ int talloc_version_major(void)
+{
+	return TALLOC_VERSION_MAJOR;
+}
+
+_PUBLIC_ int talloc_version_minor(void)
+{
+	return TALLOC_VERSION_MINOR;
+}
+
+_PUBLIC_ int talloc_test_get_magic(void)
+{
+	return talloc_magic;
+}
+
+static inline void _talloc_chunk_set_free(struct talloc_chunk *tc,
+			      const char *location)
+{
+	/*
+	 * Mark this memory as free, and also over-stamp the talloc
+	 * magic with the old-style magic.
+	 *
+	 * Why?  This tries to avoid a memory read use-after-free from
+	 * disclosing our talloc magic, which would then allow an
+	 * attacker to prepare a valid header and so run a destructor.
+	 *
+	 */
+	tc->flags = TALLOC_MAGIC_NON_RANDOM | TALLOC_FLAG_FREE
+		| (tc->flags & TALLOC_FLAG_MASK);
+
+	/* we mark the freed memory with where we called the free
+	 * from. This means on a double free error we can report where
+	 * the first free came from
+	 */
+	if (location) {
+		tc->name = location;
+	}
+}
+
+static inline void _talloc_chunk_set_not_free(struct talloc_chunk *tc)
+{
+	/*
+	 * Mark this memory as not free.
+	 *
+	 * Why? This is memory either in a pool (and so available for
+	 * talloc's re-use or after the realloc().  We need to mark
+	 * the memory as free() before any realloc() call as we can't
+	 * write to the memory after that.
+	 *
+	 * We put back the normal magic instead of the 'not random'
+	 * magic.
+	 */
+
+	tc->flags = talloc_magic |
+		((tc->flags & TALLOC_FLAG_MASK) & ~TALLOC_FLAG_FREE);
+}
+
+static void (*talloc_log_fn)(const char *message);
+
+_PUBLIC_ void talloc_set_log_fn(void (*log_fn)(const char *message))
+{
+	talloc_log_fn = log_fn;
+}
+
+#ifdef HAVE_CONSTRUCTOR_ATTRIBUTE
+void talloc_lib_init(void) __attribute__((constructor));
+void talloc_lib_init(void)
+{
+	uint32_t random_value;
+#if defined(HAVE_GETAUXVAL) && defined(AT_RANDOM)
+	uint8_t *p;
+	/*
+	 * Use the kernel-provided random values used for
+	 * ASLR.  This won't change per-exec, which is ideal for us
+	 */
+	p = (uint8_t *) getauxval(AT_RANDOM);
+	if (p) {
+		/*
+		 * We get 16 bytes from getauxval.  By calling rand(),
+		 * a totally insecure PRNG, but one that will
+		 * deterministically have a different value when called
+		 * twice, we ensure that if two talloc-like libraries
+		 * are somehow loaded in the same address space, that
+		 * because we choose different bytes, we will keep the
+		 * protection against collision of multiple talloc
+		 * libs.
+		 *
+		 * This protection is important because the effects of
+		 * passing a talloc pointer from one to the other may
+		 * be very hard to determine.
+		 */
+		int offset = rand() % (16 - sizeof(random_value));
+		memcpy(&random_value, p + offset, sizeof(random_value));
+	} else
+#endif
+	{
+		/*
+		 * Otherwise, hope the location we are loaded in
+		 * memory is randomised by someone else
+		 */
+		random_value = ((uintptr_t)talloc_lib_init & 0xFFFFFFFF);
+	}
+	talloc_magic = random_value & ~TALLOC_FLAG_MASK;
+}
+#else
+#warning "No __attribute__((constructor)) support found on this platform, additional talloc security measures not available"
+#endif
+
+static void talloc_lib_atexit(void)
+{
+	TALLOC_FREE(autofree_context);
+
+	if (talloc_total_size(null_context) == 0) {
+		return;
+	}
+
+	if (talloc_report_null_full) {
+		talloc_report_full(null_context, stderr);
+	} else if (talloc_report_null) {
+		talloc_report(null_context, stderr);
+	}
+}
+
+static void talloc_setup_atexit(void)
+{
+	static bool done;
+
+	if (done) {
+		return;
+	}
+
+	atexit(talloc_lib_atexit);
+	done = true;
+}
+
+static void talloc_log(const char *fmt, ...) PRINTF_ATTRIBUTE(1,2);
+static void talloc_log(const char *fmt, ...)
+{
+	va_list ap;
+	char *message;
+
+	if (!talloc_log_fn) {
+		return;
+	}
+
+	va_start(ap, fmt);
+	message = talloc_vasprintf(NULL, fmt, ap);
+	va_end(ap);
+
+	talloc_log_fn(message);
+	talloc_free(message);
+}
+
+static void talloc_log_stderr(const char *message)
+{
+	fprintf(stderr, "%s", message);
+}
+
+_PUBLIC_ void talloc_set_log_stderr(void)
+{
+	talloc_set_log_fn(talloc_log_stderr);
+}
+
+static void (*talloc_abort_fn)(const char *reason);
+
+_PUBLIC_ void talloc_set_abort_fn(void (*abort_fn)(const char *reason))
+{
+	talloc_abort_fn = abort_fn;
+}
+
+static void talloc_abort(const char *reason)
+{
+	talloc_log("%s\n", reason);
+
+	if (!talloc_abort_fn) {
+		TALLOC_ABORT(reason);
+	}
+
+	talloc_abort_fn(reason);
+}
+
+static void talloc_abort_access_after_free(void)
+{
+	talloc_abort("Bad talloc magic value - access after free");
+}
+
+static void talloc_abort_unknown_value(void)
+{
+	talloc_abort("Bad talloc magic value - unknown value");
+}
+
+/* panic if we get a bad magic value */
+static inline struct talloc_chunk *talloc_chunk_from_ptr(const void *ptr)
+{
+	const char *pp = (const char *)ptr;
+	struct talloc_chunk *tc = discard_const_p(struct talloc_chunk, pp - TC_HDR_SIZE);
+	if (unlikely((tc->flags & (TALLOC_FLAG_FREE | ~TALLOC_FLAG_MASK)) != talloc_magic)) {
+		if ((tc->flags & (TALLOC_FLAG_FREE | ~TALLOC_FLAG_MASK))
+		    == (TALLOC_MAGIC_NON_RANDOM | TALLOC_FLAG_FREE)) {
+			talloc_log("talloc: access after free error - first free may be at %s\n", tc->name);
+			talloc_abort_access_after_free();
+			return NULL;
+		}
+
+		talloc_abort_unknown_value();
+		return NULL;
+	}
+	return tc;
+}
+
+/* hook into the front of the list */
+#define _TLIST_ADD(list, p) \
+do { \
+        if (!(list)) { \
+		(list) = (p); \
+		(p)->next = (p)->prev = NULL; \
+	} else { \
+		(list)->prev = (p); \
+		(p)->next = (list); \
+		(p)->prev = NULL; \
+		(list) = (p); \
+	}\
+} while (0)
+
+/* remove an element from a list - element doesn't have to be in list. */
+#define _TLIST_REMOVE(list, p) \
+do { \
+	if ((p) == (list)) { \
+		(list) = (p)->next; \
+		if (list) (list)->prev = NULL; \
+	} else { \
+		if ((p)->prev) (p)->prev->next = (p)->next; \
+		if ((p)->next) (p)->next->prev = (p)->prev; \
+	} \
+	if ((p) && ((p) != (list))) (p)->next = (p)->prev = NULL; \
+} while (0)
+
+
+/*
+  return the parent chunk of a pointer
+*/
+static inline struct talloc_chunk *talloc_parent_chunk(const void *ptr)
+{
+	struct talloc_chunk *tc;
+
+	if (unlikely(ptr == NULL)) {
+		return NULL;
+	}
+
+	tc = talloc_chunk_from_ptr(ptr);
+	while (tc->prev) tc=tc->prev;
+
+	return tc->parent;
+}
+
+_PUBLIC_ void *talloc_parent(const void *ptr)
+{
+	struct talloc_chunk *tc = talloc_parent_chunk(ptr);
+	return tc? TC_PTR_FROM_CHUNK(tc) : NULL;
+}
+
+/*
+  find parents name
+*/
+_PUBLIC_ const char *talloc_parent_name(const void *ptr)
+{
+	struct talloc_chunk *tc = talloc_parent_chunk(ptr);
+	return tc? tc->name : NULL;
+}
+
+/*
+  A pool carries an in-pool object count count in the first 16 bytes.
+  bytes. This is done to support talloc_steal() to a parent outside of the
+  pool. The count includes the pool itself, so a talloc_free() on a pool will
+  only destroy the pool if the count has dropped to zero. A talloc_free() of a
+  pool member will reduce the count, and eventually also call free(3) on the
+  pool memory.
+
+  The object count is not put into "struct talloc_chunk" because it is only
+  relevant for talloc pools and the alignment to 16 bytes would increase the
+  memory footprint of each talloc chunk by those 16 bytes.
+*/
+
+struct talloc_pool_hdr {
+	void *end;
+	unsigned int object_count;
+	size_t poolsize;
+};
+
+#define TP_HDR_SIZE TC_ALIGN16(sizeof(struct talloc_pool_hdr))
+
+static inline struct talloc_pool_hdr *talloc_pool_from_chunk(struct talloc_chunk *c)
+{
+	return (struct talloc_pool_hdr *)((char *)c - TP_HDR_SIZE);
+}
+
+static inline struct talloc_chunk *talloc_chunk_from_pool(struct talloc_pool_hdr *h)
+{
+	return (struct talloc_chunk *)((char *)h + TP_HDR_SIZE);
+}
+
+static inline void *tc_pool_end(struct talloc_pool_hdr *pool_hdr)
+{
+	struct talloc_chunk *tc = talloc_chunk_from_pool(pool_hdr);
+	return (char *)tc + TC_HDR_SIZE + pool_hdr->poolsize;
+}
+
+static inline size_t tc_pool_space_left(struct talloc_pool_hdr *pool_hdr)
+{
+	return (char *)tc_pool_end(pool_hdr) - (char *)pool_hdr->end;
+}
+
+/* If tc is inside a pool, this gives the next neighbour. */
+static inline void *tc_next_chunk(struct talloc_chunk *tc)
+{
+	return (char *)tc + TC_ALIGN16(TC_HDR_SIZE + tc->size);
+}
+
+static inline void *tc_pool_first_chunk(struct talloc_pool_hdr *pool_hdr)
+{
+	struct talloc_chunk *tc = talloc_chunk_from_pool(pool_hdr);
+	return tc_next_chunk(tc);
+}
+
+/* Mark the whole remaining pool as not accessable */
+static inline void tc_invalidate_pool(struct talloc_pool_hdr *pool_hdr)
+{
+	size_t flen = tc_pool_space_left(pool_hdr);
+
+	if (unlikely(talloc_fill.enabled)) {
+		memset(pool_hdr->end, talloc_fill.fill_value, flen);
+	}
+
+#if defined(DEVELOPER) && defined(VALGRIND_MAKE_MEM_NOACCESS)
+	VALGRIND_MAKE_MEM_NOACCESS(pool_hdr->end, flen);
+#endif
+}
+
+/*
+  Allocate from a pool
+*/
+
+static inline struct talloc_chunk *tc_alloc_pool(struct talloc_chunk *parent,
+						     size_t size, size_t prefix_len)
+{
+	struct talloc_pool_hdr *pool_hdr = NULL;
+	size_t space_left;
+	struct talloc_chunk *result;
+	size_t chunk_size;
+
+	if (parent == NULL) {
+		return NULL;
+	}
+
+	if (parent->flags & TALLOC_FLAG_POOL) {
+		pool_hdr = talloc_pool_from_chunk(parent);
+	}
+	else if (parent->flags & TALLOC_FLAG_POOLMEM) {
+		pool_hdr = parent->pool;
+	}
+
+	if (pool_hdr == NULL) {
+		return NULL;
+	}
+
+	space_left = tc_pool_space_left(pool_hdr);
+
+	/*
+	 * Align size to 16 bytes
+	 */
+	chunk_size = TC_ALIGN16(size + prefix_len);
+
+	if (space_left < chunk_size) {
+		return NULL;
+	}
+
+	result = (struct talloc_chunk *)((char *)pool_hdr->end + prefix_len);
+
+#if defined(DEVELOPER) && defined(VALGRIND_MAKE_MEM_UNDEFINED)
+	VALGRIND_MAKE_MEM_UNDEFINED(pool_hdr->end, chunk_size);
+#endif
+
+	pool_hdr->end = (void *)((char *)pool_hdr->end + chunk_size);
+
+	result->flags = talloc_magic | TALLOC_FLAG_POOLMEM;
+	result->pool = pool_hdr;
+
+	pool_hdr->object_count++;
+
+	return result;
+}
+
+/*
+   Allocate a bit of memory as a child of an existing pointer
+*/
+static inline void *__talloc_with_prefix(const void *context,
+					size_t size,
+					size_t prefix_len,
+					struct talloc_chunk **tc_ret)
+{
+	struct talloc_chunk *tc = NULL;
+	struct talloc_memlimit *limit = NULL;
+	size_t total_len = TC_HDR_SIZE + size + prefix_len;
+	struct talloc_chunk *parent = NULL;
+
+	if (unlikely(context == NULL)) {
+		context = null_context;
+	}
+
+	if (unlikely(size >= MAX_TALLOC_SIZE)) {
+		return NULL;
+	}
+
+	if (unlikely(total_len < TC_HDR_SIZE)) {
+		return NULL;
+	}
+
+	if (likely(context != NULL)) {
+		parent = talloc_chunk_from_ptr(context);
+
+		if (parent->limit != NULL) {
+			limit = parent->limit;
+		}
+
+		tc = tc_alloc_pool(parent, TC_HDR_SIZE+size, prefix_len);
+	}
+
+	if (tc == NULL) {
+		char *ptr;
+
+		/*
+		 * Only do the memlimit check/update on actual allocation.
+		 */
+		if (!talloc_memlimit_check(limit, total_len)) {
+			errno = ENOMEM;
+			return NULL;
+		}
+
+		ptr = malloc(total_len);
+		if (unlikely(ptr == NULL)) {
+			return NULL;
+		}
+		tc = (struct talloc_chunk *)(ptr + prefix_len);
+		tc->flags = talloc_magic;
+		tc->pool  = NULL;
+
+		talloc_memlimit_grow(limit, total_len);
+	}
+
+	tc->limit = limit;
+	tc->size = size;
+	tc->destructor = NULL;
+	tc->child = NULL;
+	tc->name = NULL;
+	tc->refs = NULL;
+
+	if (likely(context != NULL)) {
+		if (parent->child) {
+			parent->child->parent = NULL;
+			tc->next = parent->child;
+			tc->next->prev = tc;
+		} else {
+			tc->next = NULL;
+		}
+		tc->parent = parent;
+		tc->prev = NULL;
+		parent->child = tc;
+	} else {
+		tc->next = tc->prev = tc->parent = NULL;
+	}
+
+	*tc_ret = tc;
+	return TC_PTR_FROM_CHUNK(tc);
+}
+
+static inline void *__talloc(const void *context,
+			size_t size,
+			struct talloc_chunk **tc)
+{
+	return __talloc_with_prefix(context, size, 0, tc);
+}
+
+/*
+ * Create a talloc pool
+ */
+
+static inline void *_talloc_pool(const void *context, size_t size)
+{
+	struct talloc_chunk *tc;
+	struct talloc_pool_hdr *pool_hdr;
+	void *result;
+
+	result = __talloc_with_prefix(context, size, TP_HDR_SIZE, &tc);
+
+	if (unlikely(result == NULL)) {
+		return NULL;
+	}
+
+	pool_hdr = talloc_pool_from_chunk(tc);
+
+	tc->flags |= TALLOC_FLAG_POOL;
+	tc->size = 0;
+
+	pool_hdr->object_count = 1;
+	pool_hdr->end = result;
+	pool_hdr->poolsize = size;
+
+	tc_invalidate_pool(pool_hdr);
+
+	return result;
+}
+
+_PUBLIC_ void *talloc_pool(const void *context, size_t size)
+{
+	return _talloc_pool(context, size);
+}
+
+/*
+ * Create a talloc pool correctly sized for a basic size plus
+ * a number of subobjects whose total size is given. Essentially
+ * a custom allocator for talloc to reduce fragmentation.
+ */
+
+_PUBLIC_ void *_talloc_pooled_object(const void *ctx,
+				     size_t type_size,
+				     const char *type_name,
+				     unsigned num_subobjects,
+				     size_t total_subobjects_size)
+{
+	size_t poolsize, subobjects_slack, tmp;
+	struct talloc_chunk *tc;
+	struct talloc_pool_hdr *pool_hdr;
+	void *ret;
+
+	poolsize = type_size + total_subobjects_size;
+
+	if ((poolsize < type_size) || (poolsize < total_subobjects_size)) {
+		goto overflow;
+	}
+
+	if (num_subobjects == UINT_MAX) {
+		goto overflow;
+	}
+	num_subobjects += 1;       /* the object body itself */
+
+	/*
+	 * Alignment can increase the pool size by at most 15 bytes per object
+	 * plus alignment for the object itself
+	 */
+	subobjects_slack = (TC_HDR_SIZE + TP_HDR_SIZE + 15) * num_subobjects;
+	if (subobjects_slack < num_subobjects) {
+		goto overflow;
+	}
+
+	tmp = poolsize + subobjects_slack;
+	if ((tmp < poolsize) || (tmp < subobjects_slack)) {
+		goto overflow;
+	}
+	poolsize = tmp;
+
+	ret = _talloc_pool(ctx, poolsize);
+	if (ret == NULL) {
+		return NULL;
+	}
+
+	tc = talloc_chunk_from_ptr(ret);
+	tc->size = type_size;
+
+	pool_hdr = talloc_pool_from_chunk(tc);
+
+#if defined(DEVELOPER) && defined(VALGRIND_MAKE_MEM_UNDEFINED)
+	VALGRIND_MAKE_MEM_UNDEFINED(pool_hdr->end, type_size);
+#endif
+
+	pool_hdr->end = ((char *)pool_hdr->end + TC_ALIGN16(type_size));
+
+	_tc_set_name_const(tc, type_name);
+	return ret;
+
+overflow:
+	return NULL;
+}
+
+/*
+  setup a destructor to be called on free of a pointer
+  the destructor should return 0 on success, or -1 on failure.
+  if the destructor fails then the free is failed, and the memory can
+  be continued to be used
+*/
+_PUBLIC_ void _talloc_set_destructor(const void *ptr, int (*destructor)(void *))
+{
+	struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
+	tc->destructor = destructor;
+}
+
+/*
+  increase the reference count on a piece of memory.
+*/
+_PUBLIC_ int talloc_increase_ref_count(const void *ptr)
+{
+	if (unlikely(!talloc_reference(null_context, ptr))) {
+		return -1;
+	}
+	return 0;
+}
+
+/*
+  helper for talloc_reference()
+
+  this is referenced by a function pointer and should not be inline
+*/
+static int talloc_reference_destructor(struct talloc_reference_handle *handle)
+{
+	struct talloc_chunk *ptr_tc = talloc_chunk_from_ptr(handle->ptr);
+	_TLIST_REMOVE(ptr_tc->refs, handle);
+	return 0;
+}
+
+/*
+   more efficient way to add a name to a pointer - the name must point to a
+   true string constant
+*/
+static inline void _tc_set_name_const(struct talloc_chunk *tc,
+					const char *name)
+{
+	tc->name = name;
+}
+
+/*
+  internal talloc_named_const()
+*/
+static inline void *_talloc_named_const(const void *context, size_t size, const char *name)
+{
+	void *ptr;
+	struct talloc_chunk *tc;
+
+	ptr = __talloc(context, size, &tc);
+	if (unlikely(ptr == NULL)) {
+		return NULL;
+	}
+
+	_tc_set_name_const(tc, name);
+
+	return ptr;
+}
+
+/*
+  make a secondary reference to a pointer, hanging off the given context.
+  the pointer remains valid until both the original caller and this given
+  context are freed.
+
+  the major use for this is when two different structures need to reference the
+  same underlying data, and you want to be able to free the two instances separately,
+  and in either order
+*/
+_PUBLIC_ void *_talloc_reference_loc(const void *context, const void *ptr, const char *location)
+{
+	struct talloc_chunk *tc;
+	struct talloc_reference_handle *handle;
+	if (unlikely(ptr == NULL)) return NULL;
+
+	tc = talloc_chunk_from_ptr(ptr);
+	handle = (struct talloc_reference_handle *)_talloc_named_const(context,
+						   sizeof(struct talloc_reference_handle),
+						   TALLOC_MAGIC_REFERENCE);
+	if (unlikely(handle == NULL)) return NULL;
+
+	/* note that we hang the destructor off the handle, not the
+	   main context as that allows the caller to still setup their
+	   own destructor on the context if they want to */
+	talloc_set_destructor(handle, talloc_reference_destructor);
+	handle->ptr = discard_const_p(void, ptr);
+	handle->location = location;
+	_TLIST_ADD(tc->refs, handle);
+	return handle->ptr;
+}
+
+static void *_talloc_steal_internal(const void *new_ctx, const void *ptr);
+
+static inline void _tc_free_poolmem(struct talloc_chunk *tc,
+					const char *location)
+{
+	struct talloc_pool_hdr *pool;
+	struct talloc_chunk *pool_tc;
+	void *next_tc;
+
+	pool = tc->pool;
+	pool_tc = talloc_chunk_from_pool(pool);
+	next_tc = tc_next_chunk(tc);
+
+	_talloc_chunk_set_free(tc, location);
+
+	TC_INVALIDATE_FULL_CHUNK(tc);
+
+	if (unlikely(pool->object_count == 0)) {
+		talloc_abort("Pool object count zero!");
+		return;
+	}
+
+	pool->object_count--;
+
+	if (unlikely(pool->object_count == 1
+		     && !(pool_tc->flags & TALLOC_FLAG_FREE))) {
+		/*
+		 * if there is just one object left in the pool
+		 * and pool->flags does not have TALLOC_FLAG_FREE,
+		 * it means this is the pool itself and
+		 * the rest is available for new objects
+		 * again.
+		 */
+		pool->end = tc_pool_first_chunk(pool);
+		tc_invalidate_pool(pool);
+		return;
+	}
+
+	if (unlikely(pool->object_count == 0)) {
+		/*
+		 * we mark the freed memory with where we called the free
+		 * from. This means on a double free error we can report where
+		 * the first free came from
+		 */
+		pool_tc->name = location;
+
+		if (pool_tc->flags & TALLOC_FLAG_POOLMEM) {
+			_tc_free_poolmem(pool_tc, location);
+		} else {
+			/*
+			 * The tc_memlimit_update_on_free()
+			 * call takes into account the
+			 * prefix TP_HDR_SIZE allocated before
+			 * the pool talloc_chunk.
+			 */
+			tc_memlimit_update_on_free(pool_tc);
+			TC_INVALIDATE_FULL_CHUNK(pool_tc);
+			free(pool);
+		}
+		return;
+	}
+
+	if (pool->end == next_tc) {
+		/*
+		 * if pool->pool still points to end of
+		 * 'tc' (which is stored in the 'next_tc' variable),
+		 * we can reclaim the memory of 'tc'.
+		 */
+		pool->end = tc;
+		return;
+	}
+
+	/*
+	 * Do nothing. The memory is just "wasted", waiting for the pool
+	 * itself to be freed.
+	 */
+}
+
+static inline void _tc_free_children_internal(struct talloc_chunk *tc,
+						  void *ptr,
+						  const char *location);
+
+static inline int _talloc_free_internal(void *ptr, const char *location);
+
+/*
+   internal free call that takes a struct talloc_chunk *.
+*/
+static inline int _tc_free_internal(struct talloc_chunk *tc,
+				const char *location)
+{
+	void *ptr_to_free;
+	void *ptr = TC_PTR_FROM_CHUNK(tc);
+
+	if (unlikely(tc->refs)) {
+		int is_child;
+		/* check if this is a reference from a child or
+		 * grandchild back to it's parent or grandparent
+		 *
+		 * in that case we need to remove the reference and
+		 * call another instance of talloc_free() on the current
+		 * pointer.
+		 */
+		is_child = talloc_is_parent(tc->refs, ptr);
+		_talloc_free_internal(tc->refs, location);
+		if (is_child) {
+			return _talloc_free_internal(ptr, location);
+		}
+		return -1;
+	}
+
+	if (unlikely(tc->flags & TALLOC_FLAG_LOOP)) {
+		/* we have a free loop - stop looping */
+		return 0;
+	}
+
+	if (unlikely(tc->destructor)) {
+		talloc_destructor_t d = tc->destructor;
+
+		/*
+		 * Protect the destructor against some overwrite
+		 * attacks, by explicitly checking it has the right
+		 * magic here.
+		 */
+		if (talloc_chunk_from_ptr(ptr) != tc) {
+			/*
+			 * This can't actually happen, the
+			 * call itself will panic.
+			 */
+			TALLOC_ABORT("talloc_chunk_from_ptr failed!");
+		}
+
+		if (d == (talloc_destructor_t)-1) {
+			return -1;
+		}
+		tc->destructor = (talloc_destructor_t)-1;
+		if (d(ptr) == -1) {
+			/*
+			 * Only replace the destructor pointer if
+			 * calling the destructor didn't modify it.
+			 */
+			if (tc->destructor == (talloc_destructor_t)-1) {
+				tc->destructor = d;
+			}
+			return -1;
+		}
+		tc->destructor = NULL;
+	}
+
+	if (tc->parent) {
+		_TLIST_REMOVE(tc->parent->child, tc);
+		if (tc->parent->child) {
+			tc->parent->child->parent = tc->parent;
+		}
+	} else {
+		if (tc->prev) tc->prev->next = tc->next;
+		if (tc->next) tc->next->prev = tc->prev;
+		tc->prev = tc->next = NULL;
+	}
+
+	tc->flags |= TALLOC_FLAG_LOOP;
+
+	_tc_free_children_internal(tc, ptr, location);
+
+	_talloc_chunk_set_free(tc, location);
+
+	if (tc->flags & TALLOC_FLAG_POOL) {
+		struct talloc_pool_hdr *pool;
+
+		pool = talloc_pool_from_chunk(tc);
+
+		if (unlikely(pool->object_count == 0)) {
+			talloc_abort("Pool object count zero!");
+			return 0;
+		}
+
+		pool->object_count--;
+
+		if (likely(pool->object_count != 0)) {
+			return 0;
+		}
+
+		/*
+		 * With object_count==0, a pool becomes a normal piece of
+		 * memory to free. If it's allocated inside a pool, it needs
+		 * to be freed as poolmem, else it needs to be just freed.
+		*/
+		ptr_to_free = pool;
+	} else {
+		ptr_to_free = tc;
+	}
+
+	if (tc->flags & TALLOC_FLAG_POOLMEM) {
+		_tc_free_poolmem(tc, location);
+		return 0;
+	}
+
+	tc_memlimit_update_on_free(tc);
+
+	TC_INVALIDATE_FULL_CHUNK(tc);
+	free(ptr_to_free);
+	return 0;
+}
+
+/*
+   internal talloc_free call
+*/
+static inline int _talloc_free_internal(void *ptr, const char *location)
+{
+	struct talloc_chunk *tc;
+
+	if (unlikely(ptr == NULL)) {
+		return -1;
+	}
+
+	/* possibly initialised the talloc fill value */
+	if (unlikely(!talloc_fill.initialised)) {
+		const char *fill = getenv(TALLOC_FILL_ENV);
+		if (fill != NULL) {
+			talloc_fill.enabled = true;
+			talloc_fill.fill_value = strtoul(fill, NULL, 0);
+		}
+		talloc_fill.initialised = true;
+	}
+
+	tc = talloc_chunk_from_ptr(ptr);
+	return _tc_free_internal(tc, location);
+}
+
+static inline size_t _talloc_total_limit_size(const void *ptr,
+					struct talloc_memlimit *old_limit,
+					struct talloc_memlimit *new_limit);
+
+/*
+   move a lump of memory from one talloc context to another return the
+   ptr on success, or NULL if it could not be transferred.
+   passing NULL as ptr will always return NULL with no side effects.
+*/
+static void *_talloc_steal_internal(const void *new_ctx, const void *ptr)
+{
+	struct talloc_chunk *tc, *new_tc;
+	size_t ctx_size = 0;
+
+	if (unlikely(!ptr)) {
+		return NULL;
+	}
+
+	if (unlikely(new_ctx == NULL)) {
+		new_ctx = null_context;
+	}
+
+	tc = talloc_chunk_from_ptr(ptr);
+
+	if (tc->limit != NULL) {
+
+		ctx_size = _talloc_total_limit_size(ptr, NULL, NULL);
+
+		/* Decrement the memory limit from the source .. */
+		talloc_memlimit_shrink(tc->limit->upper, ctx_size);
+
+		if (tc->limit->parent == tc) {
+			tc->limit->upper = NULL;
+		} else {
+			tc->limit = NULL;
+		}
+	}
+
+	if (unlikely(new_ctx == NULL)) {
+		if (tc->parent) {
+			_TLIST_REMOVE(tc->parent->child, tc);
+			if (tc->parent->child) {
+				tc->parent->child->parent = tc->parent;
+			}
+		} else {
+			if (tc->prev) tc->prev->next = tc->next;
+			if (tc->next) tc->next->prev = tc->prev;
+		}
+
+		tc->parent = tc->next = tc->prev = NULL;
+		return discard_const_p(void, ptr);
+	}
+
+	new_tc = talloc_chunk_from_ptr(new_ctx);
+
+	if (unlikely(tc == new_tc || tc->parent == new_tc)) {
+		return discard_const_p(void, ptr);
+	}
+
+	if (tc->parent) {
+		_TLIST_REMOVE(tc->parent->child, tc);
+		if (tc->parent->child) {
+			tc->parent->child->parent = tc->parent;
+		}
+	} else {
+		if (tc->prev) tc->prev->next = tc->next;
+		if (tc->next) tc->next->prev = tc->prev;
+		tc->prev = tc->next = NULL;
+	}
+
+	tc->parent = new_tc;
+	if (new_tc->child) new_tc->child->parent = NULL;
+	_TLIST_ADD(new_tc->child, tc);
+
+	if (tc->limit || new_tc->limit) {
+		ctx_size = _talloc_total_limit_size(ptr, tc->limit,
+						    new_tc->limit);
+		/* .. and increment it in the destination. */
+		if (new_tc->limit) {
+			talloc_memlimit_grow(new_tc->limit, ctx_size);
+		}
+	}
+
+	return discard_const_p(void, ptr);
+}
+
+/*
+   move a lump of memory from one talloc context to another return the
+   ptr on success, or NULL if it could not be transferred.
+   passing NULL as ptr will always return NULL with no side effects.
+*/
+_PUBLIC_ void *_talloc_steal_loc(const void *new_ctx, const void *ptr, const char *location)
+{
+	struct talloc_chunk *tc;
+
+	if (unlikely(ptr == NULL)) {
+		return NULL;
+	}
+
+	tc = talloc_chunk_from_ptr(ptr);
+
+	if (unlikely(tc->refs != NULL) && talloc_parent(ptr) != new_ctx) {
+		struct talloc_reference_handle *h;
+
+		talloc_log("WARNING: talloc_steal with references at %s\n",
+			   location);
+
+		for (h=tc->refs; h; h=h->next) {
+			talloc_log("\treference at %s\n",
+				   h->location);
+		}
+	}
+
+#if 0
+	/* this test is probably too expensive to have on in the
+	   normal build, but it useful for debugging */
+	if (talloc_is_parent(new_ctx, ptr)) {
+		talloc_log("WARNING: stealing into talloc child at %s\n", location);
+	}
+#endif
+
+	return _talloc_steal_internal(new_ctx, ptr);
+}
+
+/*
+   this is like a talloc_steal(), but you must supply the old
+   parent. This resolves the ambiguity in a talloc_steal() which is
+   called on a context that has more than one parent (via references)
+
+   The old parent can be either a reference or a parent
+*/
+_PUBLIC_ void *talloc_reparent(const void *old_parent, const void *new_parent, const void *ptr)
+{
+	struct talloc_chunk *tc;
+	struct talloc_reference_handle *h;
+
+	if (unlikely(ptr == NULL)) {
+		return NULL;
+	}
+
+	if (old_parent == talloc_parent(ptr)) {
+		return _talloc_steal_internal(new_parent, ptr);
+	}
+
+	tc = talloc_chunk_from_ptr(ptr);
+	for (h=tc->refs;h;h=h->next) {
+		if (talloc_parent(h) == old_parent) {
+			if (_talloc_steal_internal(new_parent, h) != h) {
+				return NULL;
+			}
+			return discard_const_p(void, ptr);
+		}
+	}
+
+	/* it wasn't a parent */
+	return NULL;
+}
+
+/*
+  remove a secondary reference to a pointer. This undo's what
+  talloc_reference() has done. The context and pointer arguments
+  must match those given to a talloc_reference()
+*/
+static inline int talloc_unreference(const void *context, const void *ptr)
+{
+	struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
+	struct talloc_reference_handle *h;
+
+	if (unlikely(context == NULL)) {
+		context = null_context;
+	}
+
+	for (h=tc->refs;h;h=h->next) {
+		struct talloc_chunk *p = talloc_parent_chunk(h);
+		if (p == NULL) {
+			if (context == NULL) break;
+		} else if (TC_PTR_FROM_CHUNK(p) == context) {
+			break;
+		}
+	}
+	if (h == NULL) {
+		return -1;
+	}
+
+	return _talloc_free_internal(h, __location__);
+}
+
+/*
+  remove a specific parent context from a pointer. This is a more
+  controlled variant of talloc_free()
+*/
+_PUBLIC_ int talloc_unlink(const void *context, void *ptr)
+{
+	struct talloc_chunk *tc_p, *new_p, *tc_c;
+	void *new_parent;
+
+	if (ptr == NULL) {
+		return -1;
+	}
+
+	if (context == NULL) {
+		context = null_context;
+	}
+
+	if (talloc_unreference(context, ptr) == 0) {
+		return 0;
+	}
+
+	if (context != NULL) {
+		tc_c = talloc_chunk_from_ptr(context);
+	} else {
+		tc_c = NULL;
+	}
+	if (tc_c != talloc_parent_chunk(ptr)) {
+		return -1;
+	}
+
+	tc_p = talloc_chunk_from_ptr(ptr);
+
+	if (tc_p->refs == NULL) {
+		return _talloc_free_internal(ptr, __location__);
+	}
+
+	new_p = talloc_parent_chunk(tc_p->refs);
+	if (new_p) {
+		new_parent = TC_PTR_FROM_CHUNK(new_p);
+	} else {
+		new_parent = NULL;
+	}
+
+	if (talloc_unreference(new_parent, ptr) != 0) {
+		return -1;
+	}
+
+	_talloc_steal_internal(new_parent, ptr);
+
+	return 0;
+}
+
+/*
+  add a name to an existing pointer - va_list version
+*/
+static inline const char *tc_set_name_v(struct talloc_chunk *tc,
+				const char *fmt,
+				va_list ap) PRINTF_ATTRIBUTE(2,0);
+
+static inline const char *tc_set_name_v(struct talloc_chunk *tc,
+				const char *fmt,
+				va_list ap)
+{
+	struct talloc_chunk *name_tc = _vasprintf_tc(TC_PTR_FROM_CHUNK(tc),
+							fmt,
+							ap);
+	if (likely(name_tc)) {
+		tc->name = TC_PTR_FROM_CHUNK(name_tc);
+		_tc_set_name_const(name_tc, ".name");
+	} else {
+		tc->name = NULL;
+	}
+	return tc->name;
+}
+
+/*
+  add a name to an existing pointer
+*/
+_PUBLIC_ const char *talloc_set_name(const void *ptr, const char *fmt, ...)
+{
+	struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
+	const char *name;
+	va_list ap;
+	va_start(ap, fmt);
+	name = tc_set_name_v(tc, fmt, ap);
+	va_end(ap);
+	return name;
+}
+
+
+/*
+  create a named talloc pointer. Any talloc pointer can be named, and
+  talloc_named() operates just like talloc() except that it allows you
+  to name the pointer.
+*/
+_PUBLIC_ void *talloc_named(const void *context, size_t size, const char *fmt, ...)
+{
+	va_list ap;
+	void *ptr;
+	const char *name;
+	struct talloc_chunk *tc;
+
+	ptr = __talloc(context, size, &tc);
+	if (unlikely(ptr == NULL)) return NULL;
+
+	va_start(ap, fmt);
+	name = tc_set_name_v(tc, fmt, ap);
+	va_end(ap);
+
+	if (unlikely(name == NULL)) {
+		_talloc_free_internal(ptr, __location__);
+		return NULL;
+	}
+
+	return ptr;
+}
+
+/*
+  return the name of a talloc ptr, or "UNNAMED"
+*/
+static inline const char *__talloc_get_name(const void *ptr)
+{
+	struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
+	if (unlikely(tc->name == TALLOC_MAGIC_REFERENCE)) {
+		return ".reference";
+	}
+	if (likely(tc->name)) {
+		return tc->name;
+	}
+	return "UNNAMED";
+}
+
+_PUBLIC_ const char *talloc_get_name(const void *ptr)
+{
+	return __talloc_get_name(ptr);
+}
+
+/*
+  check if a pointer has the given name. If it does, return the pointer,
+  otherwise return NULL
+*/
+_PUBLIC_ void *talloc_check_name(const void *ptr, const char *name)
+{
+	const char *pname;
+	if (unlikely(ptr == NULL)) return NULL;
+	pname = __talloc_get_name(ptr);
+	if (likely(pname == name || strcmp(pname, name) == 0)) {
+		return discard_const_p(void, ptr);
+	}
+	return NULL;
+}
+
+static void talloc_abort_type_mismatch(const char *location,
+					const char *name,
+					const char *expected)
+{
+	const char *reason;
+
+	reason = talloc_asprintf(NULL,
+				 "%s: Type mismatch: name[%s] expected[%s]",
+				 location,
+				 name?name:"NULL",
+				 expected);
+	if (!reason) {
+		reason = "Type mismatch";
+	}
+
+	talloc_abort(reason);
+}
+
+_PUBLIC_ void *_talloc_get_type_abort(const void *ptr, const char *name, const char *location)
+{
+	const char *pname;
+
+	if (unlikely(ptr == NULL)) {
+		talloc_abort_type_mismatch(location, NULL, name);
+		return NULL;
+	}
+
+	pname = __talloc_get_name(ptr);
+	if (likely(pname == name || strcmp(pname, name) == 0)) {
+		return discard_const_p(void, ptr);
+	}
+
+	talloc_abort_type_mismatch(location, pname, name);
+	return NULL;
+}
+
+/*
+  this is for compatibility with older versions of talloc
+*/
+_PUBLIC_ void *talloc_init(const char *fmt, ...)
+{
+	va_list ap;
+	void *ptr;
+	const char *name;
+	struct talloc_chunk *tc;
+
+	ptr = __talloc(NULL, 0, &tc);
+	if (unlikely(ptr == NULL)) return NULL;
+
+	va_start(ap, fmt);
+	name = tc_set_name_v(tc, fmt, ap);
+	va_end(ap);
+
+	if (unlikely(name == NULL)) {
+		_talloc_free_internal(ptr, __location__);
+		return NULL;
+	}
+
+	return ptr;
+}
+
+static inline void _tc_free_children_internal(struct talloc_chunk *tc,
+						  void *ptr,
+						  const char *location)
+{
+	while (tc->child) {
+		/* we need to work out who will own an abandoned child
+		   if it cannot be freed. In priority order, the first
+		   choice is owner of any remaining reference to this
+		   pointer, the second choice is our parent, and the
+		   final choice is the null context. */
+		void *child = TC_PTR_FROM_CHUNK(tc->child);
+		const void *new_parent = null_context;
+		if (unlikely(tc->child->refs)) {
+			struct talloc_chunk *p = talloc_parent_chunk(tc->child->refs);
+			if (p) new_parent = TC_PTR_FROM_CHUNK(p);
+		}
+		if (unlikely(_tc_free_internal(tc->child, location) == -1)) {
+			if (talloc_parent_chunk(child) != tc) {
+				/*
+				 * Destructor already reparented this child.
+				 * No further reparenting needed.
+				 */
+				continue;
+			}
+			if (new_parent == null_context) {
+				struct talloc_chunk *p = talloc_parent_chunk(ptr);
+				if (p) new_parent = TC_PTR_FROM_CHUNK(p);
+			}
+			_talloc_steal_internal(new_parent, child);
+		}
+	}
+}
+
+/*
+  this is a replacement for the Samba3 talloc_destroy_pool functionality. It
+  should probably not be used in new code. It's in here to keep the talloc
+  code consistent across Samba 3 and 4.
+*/
+_PUBLIC_ void talloc_free_children(void *ptr)
+{
+	struct talloc_chunk *tc_name = NULL;
+	struct talloc_chunk *tc;
+
+	if (unlikely(ptr == NULL)) {
+		return;
+	}
+
+	tc = talloc_chunk_from_ptr(ptr);
+
+	/* we do not want to free the context name if it is a child .. */
+	if (likely(tc->child)) {
+		for (tc_name = tc->child; tc_name; tc_name = tc_name->next) {
+			if (tc->name == TC_PTR_FROM_CHUNK(tc_name)) break;
+		}
+		if (tc_name) {
+			_TLIST_REMOVE(tc->child, tc_name);
+			if (tc->child) {
+				tc->child->parent = tc;
+			}
+		}
+	}
+
+	_tc_free_children_internal(tc, ptr, __location__);
+
+	/* .. so we put it back after all other children have been freed */
+	if (tc_name) {
+		if (tc->child) {
+			tc->child->parent = NULL;
+		}
+		tc_name->parent = tc;
+		_TLIST_ADD(tc->child, tc_name);
+	}
+}
+
+/*
+   Allocate a bit of memory as a child of an existing pointer
+*/
+_PUBLIC_ void *_talloc(const void *context, size_t size)
+{
+	struct talloc_chunk *tc;
+	return __talloc(context, size, &tc);
+}
+
+/*
+  externally callable talloc_set_name_const()
+*/
+_PUBLIC_ void talloc_set_name_const(const void *ptr, const char *name)
+{
+	_tc_set_name_const(talloc_chunk_from_ptr(ptr), name);
+}
+
+/*
+  create a named talloc pointer. Any talloc pointer can be named, and
+  talloc_named() operates just like talloc() except that it allows you
+  to name the pointer.
+*/
+_PUBLIC_ void *talloc_named_const(const void *context, size_t size, const char *name)
+{
+	return _talloc_named_const(context, size, name);
+}
+
+/*
+   free a talloc pointer. This also frees all child pointers of this
+   pointer recursively
+
+   return 0 if the memory is actually freed, otherwise -1. The memory
+   will not be freed if the ref_count is > 1 or the destructor (if
+   any) returns non-zero
+*/
+_PUBLIC_ int _talloc_free(void *ptr, const char *location)
+{
+	struct talloc_chunk *tc;
+
+	if (unlikely(ptr == NULL)) {
+		return -1;
+	}
+
+	tc = talloc_chunk_from_ptr(ptr);
+
+	if (unlikely(tc->refs != NULL)) {
+		struct talloc_reference_handle *h;
+
+		if (talloc_parent(ptr) == null_context && tc->refs->next == NULL) {
+			/* in this case we do know which parent should
+			   get this pointer, as there is really only
+			   one parent */
+			return talloc_unlink(null_context, ptr);
+		}
+
+		talloc_log("ERROR: talloc_free with references at %s\n",
+			   location);
+
+		for (h=tc->refs; h; h=h->next) {
+			talloc_log("\treference at %s\n",
+				   h->location);
+		}
+		return -1;
+	}
+
+	return _talloc_free_internal(ptr, location);
+}
+
+
+
+/*
+  A talloc version of realloc. The context argument is only used if
+  ptr is NULL
+*/
+_PUBLIC_ void *_talloc_realloc(const void *context, void *ptr, size_t size, const char *name)
+{
+	struct talloc_chunk *tc;
+	void *new_ptr;
+	bool malloced = false;
+	struct talloc_pool_hdr *pool_hdr = NULL;
+	size_t old_size = 0;
+	size_t new_size = 0;
+
+	/* size zero is equivalent to free() */
+	if (unlikely(size == 0)) {
+		talloc_unlink(context, ptr);
+		return NULL;
+	}
+
+	if (unlikely(size >= MAX_TALLOC_SIZE)) {
+		return NULL;
+	}
+
+	/* realloc(NULL) is equivalent to malloc() */
+	if (ptr == NULL) {
+		return _talloc_named_const(context, size, name);
+	}
+
+	tc = talloc_chunk_from_ptr(ptr);
+
+	/* don't allow realloc on referenced pointers */
+	if (unlikely(tc->refs)) {
+		return NULL;
+	}
+
+	/* don't let anybody try to realloc a talloc_pool */
+	if (unlikely(tc->flags & TALLOC_FLAG_POOL)) {
+		return NULL;
+	}
+
+	if (tc->limit && (size > tc->size)) {
+		if (!talloc_memlimit_check(tc->limit, (size - tc->size))) {
+			errno = ENOMEM;
+			return NULL;
+		}
+	}
+
+	/* handle realloc inside a talloc_pool */
+	if (unlikely(tc->flags & TALLOC_FLAG_POOLMEM)) {
+		pool_hdr = tc->pool;
+	}
+
+#if (ALWAYS_REALLOC == 0)
+	/* don't shrink if we have less than 1k to gain */
+	if (size < tc->size && tc->limit == NULL) {
+		if (pool_hdr) {
+			void *next_tc = tc_next_chunk(tc);
+			TC_INVALIDATE_SHRINK_CHUNK(tc, size);
+			tc->size = size;
+			if (next_tc == pool_hdr->end) {
+				/* note: tc->size has changed, so this works */
+				pool_hdr->end = tc_next_chunk(tc);
+			}
+			return ptr;
+		} else if ((tc->size - size) < 1024) {
+			/*
+			 * if we call TC_INVALIDATE_SHRINK_CHUNK() here
+			 * we would need to call TC_UNDEFINE_GROW_CHUNK()
+			 * after each realloc call, which slows down
+			 * testing a lot :-(.
+			 *
+			 * That is why we only mark memory as undefined here.
+			 */
+			TC_UNDEFINE_SHRINK_CHUNK(tc, size);
+
+			/* do not shrink if we have less than 1k to gain */
+			tc->size = size;
+			return ptr;
+		}
+	} else if (tc->size == size) {
+		/*
+		 * do not change the pointer if it is exactly
+		 * the same size.
+		 */
+		return ptr;
+	}
+#endif
+
+	/*
+	 * by resetting magic we catch users of the old memory
+	 *
+	 * We mark this memory as free, and also over-stamp the talloc
+	 * magic with the old-style magic.
+	 *
+	 * Why?  This tries to avoid a memory read use-after-free from
+	 * disclosing our talloc magic, which would then allow an
+	 * attacker to prepare a valid header and so run a destructor.
+	 *
+	 * What else?  We have to re-stamp back a valid normal magic
+	 * on this memory once realloc() is done, as it will have done
+	 * a memcpy() into the new valid memory.  We can't do this in
+	 * reverse as that would be a real use-after-free.
+	 */
+	_talloc_chunk_set_free(tc, NULL);
+
+#if ALWAYS_REALLOC
+	if (pool_hdr) {
+		new_ptr = tc_alloc_pool(tc, size + TC_HDR_SIZE, 0);
+		pool_hdr->object_count--;
+
+		if (new_ptr == NULL) {
+			new_ptr = malloc(TC_HDR_SIZE+size);
+			malloced = true;
+			new_size = size;
+		}
+
+		if (new_ptr) {
+			memcpy(new_ptr, tc, MIN(tc->size,size) + TC_HDR_SIZE);
+			TC_INVALIDATE_FULL_CHUNK(tc);
+		}
+	} else {
+		/* We're doing malloc then free here, so record the difference. */
+		old_size = tc->size;
+		new_size = size;
+		new_ptr = malloc(size + TC_HDR_SIZE);
+		if (new_ptr) {
+			memcpy(new_ptr, tc, MIN(tc->size, size) + TC_HDR_SIZE);
+			free(tc);
+		}
+	}
+#else
+	if (pool_hdr) {
+		struct talloc_chunk *pool_tc;
+		void *next_tc = tc_next_chunk(tc);
+		size_t old_chunk_size = TC_ALIGN16(TC_HDR_SIZE + tc->size);
+		size_t new_chunk_size = TC_ALIGN16(TC_HDR_SIZE + size);
+		size_t space_needed;
+		size_t space_left;
+		unsigned int chunk_count = pool_hdr->object_count;
+
+		pool_tc = talloc_chunk_from_pool(pool_hdr);
+		if (!(pool_tc->flags & TALLOC_FLAG_FREE)) {
+			chunk_count -= 1;
+		}
+
+		if (chunk_count == 1) {
+			/*
+			 * optimize for the case where 'tc' is the only
+			 * chunk in the pool.
+			 */
+			char *start = tc_pool_first_chunk(pool_hdr);
+			space_needed = new_chunk_size;
+			space_left = (char *)tc_pool_end(pool_hdr) - start;
+
+			if (space_left >= space_needed) {
+				size_t old_used = TC_HDR_SIZE + tc->size;
+				size_t new_used = TC_HDR_SIZE + size;
+				new_ptr = start;
+
+#if defined(DEVELOPER) && defined(VALGRIND_MAKE_MEM_UNDEFINED)
+				{
+					/*
+					 * The area from
+					 * start -> tc may have
+					 * been freed and thus been marked as
+					 * VALGRIND_MEM_NOACCESS. Set it to
+					 * VALGRIND_MEM_UNDEFINED so we can
+					 * copy into it without valgrind errors.
+					 * We can't just mark
+					 * new_ptr -> new_ptr + old_used
+					 * as this may overlap on top of tc,
+					 * (which is why we use memmove, not
+					 * memcpy below) hence the MIN.
+					 */
+					size_t undef_len = MIN((((char *)tc) - ((char *)new_ptr)),old_used);
+					VALGRIND_MAKE_MEM_UNDEFINED(new_ptr, undef_len);
+				}
+#endif
+
+				memmove(new_ptr, tc, old_used);
+
+				tc = (struct talloc_chunk *)new_ptr;
+				TC_UNDEFINE_GROW_CHUNK(tc, size);
+
+				/*
+				 * first we do not align the pool pointer
+				 * because we want to invalidate the padding
+				 * too.
+				 */
+				pool_hdr->end = new_used + (char *)new_ptr;
+				tc_invalidate_pool(pool_hdr);
+
+				/* now the aligned pointer */
+				pool_hdr->end = new_chunk_size + (char *)new_ptr;
+				goto got_new_ptr;
+			}
+
+			next_tc = NULL;
+		}
+
+		if (new_chunk_size == old_chunk_size) {
+			TC_UNDEFINE_GROW_CHUNK(tc, size);
+			_talloc_chunk_set_not_free(tc);
+			tc->size = size;
+			return ptr;
+		}
+
+		if (next_tc == pool_hdr->end) {
+			/*
+			 * optimize for the case where 'tc' is the last
+			 * chunk in the pool.
+			 */
+			space_needed = new_chunk_size - old_chunk_size;
+			space_left = tc_pool_space_left(pool_hdr);
+
+			if (space_left >= space_needed) {
+				TC_UNDEFINE_GROW_CHUNK(tc, size);
+				_talloc_chunk_set_not_free(tc);
+				tc->size = size;
+				pool_hdr->end = tc_next_chunk(tc);
+				return ptr;
+			}
+		}
+
+		new_ptr = tc_alloc_pool(tc, size + TC_HDR_SIZE, 0);
+
+		if (new_ptr == NULL) {
+			new_ptr = malloc(TC_HDR_SIZE+size);
+			malloced = true;
+			new_size = size;
+		}
+
+		if (new_ptr) {
+			memcpy(new_ptr, tc, MIN(tc->size,size) + TC_HDR_SIZE);
+
+			_tc_free_poolmem(tc, __location__ "_talloc_realloc");
+		}
+	}
+	else {
+		/* We're doing realloc here, so record the difference. */
+		old_size = tc->size;
+		new_size = size;
+		new_ptr = realloc(tc, size + TC_HDR_SIZE);
+	}
+got_new_ptr:
+#endif
+	if (unlikely(!new_ptr)) {
+		/*
+		 * Ok, this is a strange spot.  We have to put back
+		 * the old talloc_magic and any flags, except the
+		 * TALLOC_FLAG_FREE as this was not free'ed by the
+		 * realloc() call after all
+		 */
+		_talloc_chunk_set_not_free(tc);
+		return NULL;
+	}
+
+	/*
+	 * tc is now the new value from realloc(), the old memory we
+	 * can't access any more and was preemptively marked as
+	 * TALLOC_FLAG_FREE before the call.  Now we mark it as not
+	 * free again
+	 */
+	tc = (struct talloc_chunk *)new_ptr;
+	_talloc_chunk_set_not_free(tc);
+	if (malloced) {
+		tc->flags &= ~TALLOC_FLAG_POOLMEM;
+	}
+	if (tc->parent) {
+		tc->parent->child = tc;
+	}
+	if (tc->child) {
+		tc->child->parent = tc;
+	}
+
+	if (tc->prev) {
+		tc->prev->next = tc;
+	}
+	if (tc->next) {
+		tc->next->prev = tc;
+	}
+
+	if (new_size > old_size) {
+		talloc_memlimit_grow(tc->limit, new_size - old_size);
+	} else if (new_size < old_size) {
+		talloc_memlimit_shrink(tc->limit, old_size - new_size);
+	}
+
+	tc->size = size;
+	_tc_set_name_const(tc, name);
+
+	return TC_PTR_FROM_CHUNK(tc);
+}
+
+/*
+  a wrapper around talloc_steal() for situations where you are moving a pointer
+  between two structures, and want the old pointer to be set to NULL
+*/
+_PUBLIC_ void *_talloc_move(const void *new_ctx, const void *_pptr)
+{
+	const void **pptr = discard_const_p(const void *,_pptr);
+	void *ret = talloc_steal(new_ctx, discard_const_p(void, *pptr));
+	(*pptr) = NULL;
+	return ret;
+}
+
+enum talloc_mem_count_type {
+	TOTAL_MEM_SIZE,
+	TOTAL_MEM_BLOCKS,
+	TOTAL_MEM_LIMIT,
+};
+
+static inline size_t _talloc_total_mem_internal(const void *ptr,
+					 enum talloc_mem_count_type type,
+					 struct talloc_memlimit *old_limit,
+					 struct talloc_memlimit *new_limit)
+{
+	size_t total = 0;
+	struct talloc_chunk *c, *tc;
+
+	if (ptr == NULL) {
+		ptr = null_context;
+	}
+	if (ptr == NULL) {
+		return 0;
+	}
+
+	tc = talloc_chunk_from_ptr(ptr);
+
+	if (old_limit || new_limit) {
+		if (tc->limit && tc->limit->upper == old_limit) {
+			tc->limit->upper = new_limit;
+		}
+	}
+
+	/* optimize in the memlimits case */
+	if (type == TOTAL_MEM_LIMIT &&
+	    tc->limit != NULL &&
+	    tc->limit != old_limit &&
+	    tc->limit->parent == tc) {
+		return tc->limit->cur_size;
+	}
+
+	if (tc->flags & TALLOC_FLAG_LOOP) {
+		return 0;
+	}
+
+	tc->flags |= TALLOC_FLAG_LOOP;
+
+	if (old_limit || new_limit) {
+		if (old_limit == tc->limit) {
+			tc->limit = new_limit;
+		}
+	}
+
+	switch (type) {
+	case TOTAL_MEM_SIZE:
+		if (likely(tc->name != TALLOC_MAGIC_REFERENCE)) {
+			total = tc->size;
+		}
+		break;
+	case TOTAL_MEM_BLOCKS:
+		total++;
+		break;
+	case TOTAL_MEM_LIMIT:
+		if (likely(tc->name != TALLOC_MAGIC_REFERENCE)) {
+			/*
+			 * Don't count memory allocated from a pool
+			 * when calculating limits. Only count the
+			 * pool itself.
+			 */
+			if (!(tc->flags & TALLOC_FLAG_POOLMEM)) {
+				if (tc->flags & TALLOC_FLAG_POOL) {
+					/*
+					 * If this is a pool, the allocated
+					 * size is in the pool header, and
+					 * remember to add in the prefix
+					 * length.
+					 */
+					struct talloc_pool_hdr *pool_hdr
+							= talloc_pool_from_chunk(tc);
+					total = pool_hdr->poolsize +
+							TC_HDR_SIZE +
+							TP_HDR_SIZE;
+				} else {
+					total = tc->size + TC_HDR_SIZE;
+				}
+			}
+		}
+		break;
+	}
+	for (c = tc->child; c; c = c->next) {
+		total += _talloc_total_mem_internal(TC_PTR_FROM_CHUNK(c), type,
+						    old_limit, new_limit);
+	}
+
+	tc->flags &= ~TALLOC_FLAG_LOOP;
+
+	return total;
+}
+
+/*
+  return the total size of a talloc pool (subtree)
+*/
+_PUBLIC_ size_t talloc_total_size(const void *ptr)
+{
+	return _talloc_total_mem_internal(ptr, TOTAL_MEM_SIZE, NULL, NULL);
+}
+
+/*
+  return the total number of blocks in a talloc pool (subtree)
+*/
+_PUBLIC_ size_t talloc_total_blocks(const void *ptr)
+{
+	return _talloc_total_mem_internal(ptr, TOTAL_MEM_BLOCKS, NULL, NULL);
+}
+
+/*
+  return the number of external references to a pointer
+*/
+_PUBLIC_ size_t talloc_reference_count(const void *ptr)
+{
+	struct talloc_chunk *tc = talloc_chunk_from_ptr(ptr);
+	struct talloc_reference_handle *h;
+	size_t ret = 0;
+
+	for (h=tc->refs;h;h=h->next) {
+		ret++;
+	}
+	return ret;
+}
+
+/*
+  report on memory usage by all children of a pointer, giving a full tree view
+*/
+_PUBLIC_ void talloc_report_depth_cb(const void *ptr, int depth, int max_depth,
+			    void (*callback)(const void *ptr,
+			  		     int depth, int max_depth,
+					     int is_ref,
+					     void *private_data),
+			    void *private_data)
+{
+	struct talloc_chunk *c, *tc;
+
+	if (ptr == NULL) {
+		ptr = null_context;
+	}
+	if (ptr == NULL) return;
+
+	tc = talloc_chunk_from_ptr(ptr);
+
+	if (tc->flags & TALLOC_FLAG_LOOP) {
+		return;
+	}
+
+	callback(ptr, depth, max_depth, 0, private_data);
+
+	if (max_depth >= 0 && depth >= max_depth) {
+		return;
+	}
+
+	tc->flags |= TALLOC_FLAG_LOOP;
+	for (c=tc->child;c;c=c->next) {
+		if (c->name == TALLOC_MAGIC_REFERENCE) {
+			struct talloc_reference_handle *h = (struct talloc_reference_handle *)TC_PTR_FROM_CHUNK(c);
+			callback(h->ptr, depth + 1, max_depth, 1, private_data);
+		} else {
+			talloc_report_depth_cb(TC_PTR_FROM_CHUNK(c), depth + 1, max_depth, callback, private_data);
+		}
+	}
+	tc->flags &= ~TALLOC_FLAG_LOOP;
+}
+
+static void talloc_report_depth_FILE_helper(const void *ptr, int depth, int max_depth, int is_ref, void *_f)
+{
+	const char *name = __talloc_get_name(ptr);
+	struct talloc_chunk *tc;
+	FILE *f = (FILE *)_f;
+
+	if (is_ref) {
+		fprintf(f, "%*sreference to: %s\n", depth*4, "", name);
+		return;
+	}
+
+	tc = talloc_chunk_from_ptr(ptr);
+	if (tc->limit && tc->limit->parent == tc) {
+		fprintf(f, "%*s%-30s is a memlimit context"
+			" (max_size = %lu bytes, cur_size = %lu bytes)\n",
+			depth*4, "",
+			name,
+			(unsigned long)tc->limit->max_size,
+			(unsigned long)tc->limit->cur_size);
+	}
+
+	if (depth == 0) {
+		fprintf(f,"%stalloc report on '%s' (total %6lu bytes in %3lu blocks)\n",
+			(max_depth < 0 ? "full " :""), name,
+			(unsigned long)talloc_total_size(ptr),
+			(unsigned long)talloc_total_blocks(ptr));
+		return;
+	}
+
+	fprintf(f, "%*s%-30s contains %6lu bytes in %3lu blocks (ref %d) %p\n",
+		depth*4, "",
+		name,
+		(unsigned long)talloc_total_size(ptr),
+		(unsigned long)talloc_total_blocks(ptr),
+		(int)talloc_reference_count(ptr), ptr);
+
+#if 0
+	fprintf(f, "content: ");
+	if (talloc_total_size(ptr)) {
+		int tot = talloc_total_size(ptr);
+		int i;
+
+		for (i = 0; i < tot; i++) {
+			if ((((char *)ptr)[i] > 31) && (((char *)ptr)[i] < 126)) {
+				fprintf(f, "%c", ((char *)ptr)[i]);
+			} else {
+				fprintf(f, "~%02x", ((char *)ptr)[i]);
+			}
+		}
+	}
+	fprintf(f, "\n");
+#endif
+}
+
+/*
+  report on memory usage by all children of a pointer, giving a full tree view
+*/
+_PUBLIC_ void talloc_report_depth_file(const void *ptr, int depth, int max_depth, FILE *f)
+{
+	if (f) {
+		talloc_report_depth_cb(ptr, depth, max_depth, talloc_report_depth_FILE_helper, f);
+		fflush(f);
+	}
+}
+
+/*
+  report on memory usage by all children of a pointer, giving a full tree view
+*/
+_PUBLIC_ void talloc_report_full(const void *ptr, FILE *f)
+{
+	talloc_report_depth_file(ptr, 0, -1, f);
+}
+
+/*
+  report on memory usage by all children of a pointer
+*/
+_PUBLIC_ void talloc_report(const void *ptr, FILE *f)
+{
+	talloc_report_depth_file(ptr, 0, 1, f);
+}
+
+/*
+  enable tracking of the NULL context
+*/
+_PUBLIC_ void talloc_enable_null_tracking(void)
+{
+	if (null_context == NULL) {
+		null_context = _talloc_named_const(NULL, 0, "null_context");
+		if (autofree_context != NULL) {
+			talloc_reparent(NULL, null_context, autofree_context);
+		}
+	}
+}
+
+/*
+  enable tracking of the NULL context, not moving the autofree context
+  into the NULL context. This is needed for the talloc testsuite
+*/
+_PUBLIC_ void talloc_enable_null_tracking_no_autofree(void)
+{
+	if (null_context == NULL) {
+		null_context = _talloc_named_const(NULL, 0, "null_context");
+	}
+}
+
+/*
+  disable tracking of the NULL context
+*/
+_PUBLIC_ void talloc_disable_null_tracking(void)
+{
+	if (null_context != NULL) {
+		/* we have to move any children onto the real NULL
+		   context */
+		struct talloc_chunk *tc, *tc2;
+		tc = talloc_chunk_from_ptr(null_context);
+		for (tc2 = tc->child; tc2; tc2=tc2->next) {
+			if (tc2->parent == tc) tc2->parent = NULL;
+			if (tc2->prev == tc) tc2->prev = NULL;
+		}
+		for (tc2 = tc->next; tc2; tc2=tc2->next) {
+			if (tc2->parent == tc) tc2->parent = NULL;
+			if (tc2->prev == tc) tc2->prev = NULL;
+		}
+		tc->child = NULL;
+		tc->next = NULL;
+	}
+	talloc_free(null_context);
+	null_context = NULL;
+}
+
+/*
+  enable leak reporting on exit
+*/
+_PUBLIC_ void talloc_enable_leak_report(void)
+{
+	talloc_enable_null_tracking();
+	talloc_report_null = true;
+	talloc_setup_atexit();
+}
+
+/*
+  enable full leak reporting on exit
+*/
+_PUBLIC_ void talloc_enable_leak_report_full(void)
+{
+	talloc_enable_null_tracking();
+	talloc_report_null_full = true;
+	talloc_setup_atexit();
+}
+
+/*
+   talloc and zero memory.
+*/
+_PUBLIC_ void *_talloc_zero(const void *ctx, size_t size, const char *name)
+{
+	void *p = _talloc_named_const(ctx, size, name);
+
+	if (p) {
+		memset(p, '\0', size);
+	}
+
+	return p;
+}
+
+/*
+  memdup with a talloc.
+*/
+_PUBLIC_ void *_talloc_memdup(const void *t, const void *p, size_t size, const char *name)
+{
+	void *newp = _talloc_named_const(t, size, name);
+
+	if (likely(newp)) {
+		memcpy(newp, p, size);
+	}
+
+	return newp;
+}
+
+static inline char *__talloc_strlendup(const void *t, const char *p, size_t len)
+{
+	char *ret;
+	struct talloc_chunk *tc;
+
+	ret = (char *)__talloc(t, len + 1, &tc);
+	if (unlikely(!ret)) return NULL;
+
+	memcpy(ret, p, len);
+	ret[len] = 0;
+
+	_tc_set_name_const(tc, ret);
+	return ret;
+}
+
+/*
+  strdup with a talloc
+*/
+_PUBLIC_ char *talloc_strdup(const void *t, const char *p)
+{
+	if (unlikely(!p)) return NULL;
+	return __talloc_strlendup(t, p, strlen(p));
+}
+
+/*
+  strndup with a talloc
+*/
+_PUBLIC_ char *talloc_strndup(const void *t, const char *p, size_t n)
+{
+	if (unlikely(!p)) return NULL;
+	return __talloc_strlendup(t, p, strnlen(p, n));
+}
+
+static inline char *__talloc_strlendup_append(char *s, size_t slen,
+					      const char *a, size_t alen)
+{
+	char *ret;
+
+	ret = talloc_realloc(NULL, s, char, slen + alen + 1);
+	if (unlikely(!ret)) return NULL;
+
+	/* append the string and the trailing \0 */
+	memcpy(&ret[slen], a, alen);
+	ret[slen+alen] = 0;
+
+	_tc_set_name_const(talloc_chunk_from_ptr(ret), ret);
+	return ret;
+}
+
+/*
+ * Appends at the end of the string.
+ */
+_PUBLIC_ char *talloc_strdup_append(char *s, const char *a)
+{
+	if (unlikely(!s)) {
+		return talloc_strdup(NULL, a);
+	}
+
+	if (unlikely(!a)) {
+		return s;
+	}
+
+	return __talloc_strlendup_append(s, strlen(s), a, strlen(a));
+}
+
+/*
+ * Appends at the end of the talloc'ed buffer,
+ * not the end of the string.
+ */
+_PUBLIC_ char *talloc_strdup_append_buffer(char *s, const char *a)
+{
+	size_t slen;
+
+	if (unlikely(!s)) {
+		return talloc_strdup(NULL, a);
+	}
+
+	if (unlikely(!a)) {
+		return s;
+	}
+
+	slen = talloc_get_size(s);
+	if (likely(slen > 0)) {
+		slen--;
+	}
+
+	return __talloc_strlendup_append(s, slen, a, strlen(a));
+}
+
+/*
+ * Appends at the end of the string.
+ */
+_PUBLIC_ char *talloc_strndup_append(char *s, const char *a, size_t n)
+{
+	if (unlikely(!s)) {
+		return talloc_strndup(NULL, a, n);
+	}
+
+	if (unlikely(!a)) {
+		return s;
+	}
+
+	return __talloc_strlendup_append(s, strlen(s), a, strnlen(a, n));
+}
+
+/*
+ * Appends at the end of the talloc'ed buffer,
+ * not the end of the string.
+ */
+_PUBLIC_ char *talloc_strndup_append_buffer(char *s, const char *a, size_t n)
+{
+	size_t slen;
+
+	if (unlikely(!s)) {
+		return talloc_strndup(NULL, a, n);
+	}
+
+	if (unlikely(!a)) {
+		return s;
+	}
+
+	slen = talloc_get_size(s);
+	if (likely(slen > 0)) {
+		slen--;
+	}
+
+	return __talloc_strlendup_append(s, slen, a, strnlen(a, n));
+}
+
+#ifndef HAVE_VA_COPY
+#ifdef HAVE___VA_COPY
+#define va_copy(dest, src) __va_copy(dest, src)
+#else
+#define va_copy(dest, src) (dest) = (src)
+#endif
+#endif
+
+static struct talloc_chunk *_vasprintf_tc(const void *t,
+					  const char *fmt,
+					  va_list ap) PRINTF_ATTRIBUTE(2,0);
+
+static struct talloc_chunk *_vasprintf_tc(const void *t,
+					  const char *fmt,
+					  va_list ap)
+{
+	int vlen;
+	size_t len;
+	char *ret;
+	va_list ap2;
+	struct talloc_chunk *tc;
+	char buf[1024];
+
+	/* this call looks strange, but it makes it work on older solaris boxes */
+	va_copy(ap2, ap);
+	vlen = vsnprintf(buf, sizeof(buf), fmt, ap2);
+	va_end(ap2);
+	if (unlikely(vlen < 0)) {
+		return NULL;
+	}
+	len = vlen;
+	if (unlikely(len + 1 < len)) {
+		return NULL;
+	}
+
+	ret = (char *)__talloc(t, len+1, &tc);
+	if (unlikely(!ret)) return NULL;
+
+	if (len < sizeof(buf)) {
+		memcpy(ret, buf, len+1);
+	} else {
+		va_copy(ap2, ap);
+		vsnprintf(ret, len+1, fmt, ap2);
+		va_end(ap2);
+	}
+
+	_tc_set_name_const(tc, ret);
+	return tc;
+}
+
+_PUBLIC_ char *talloc_vasprintf(const void *t, const char *fmt, va_list ap)
+{
+	struct talloc_chunk *tc = _vasprintf_tc(t, fmt, ap);
+	if (tc == NULL) {
+		return NULL;
+	}
+	return TC_PTR_FROM_CHUNK(tc);
+}
+
+
+/*
+  Perform string formatting, and return a pointer to newly allocated
+  memory holding the result, inside a memory pool.
+ */
+_PUBLIC_ char *talloc_asprintf(const void *t, const char *fmt, ...)
+{
+	va_list ap;
+	char *ret;
+
+	va_start(ap, fmt);
+	ret = talloc_vasprintf(t, fmt, ap);
+	va_end(ap);
+	return ret;
+}
+
+static inline char *__talloc_vaslenprintf_append(char *s, size_t slen,
+						 const char *fmt, va_list ap)
+						 PRINTF_ATTRIBUTE(3,0);
+
+static inline char *__talloc_vaslenprintf_append(char *s, size_t slen,
+						 const char *fmt, va_list ap)
+{
+	ssize_t alen;
+	va_list ap2;
+	char c;
+
+	va_copy(ap2, ap);
+	alen = vsnprintf(&c, 1, fmt, ap2);
+	va_end(ap2);
+
+	if (alen <= 0) {
+		/* Either the vsnprintf failed or the format resulted in
+		 * no characters being formatted. In the former case, we
+		 * ought to return NULL, in the latter we ought to return
+		 * the original string. Most current callers of this
+		 * function expect it to never return NULL.
+		 */
+		return s;
+	}
+
+	s = talloc_realloc(NULL, s, char, slen + alen + 1);
+	if (!s) return NULL;
+
+	va_copy(ap2, ap);
+	vsnprintf(s + slen, alen + 1, fmt, ap2);
+	va_end(ap2);
+
+	_tc_set_name_const(talloc_chunk_from_ptr(s), s);
+	return s;
+}
+
+/**
+ * Realloc @p s to append the formatted result of @p fmt and @p ap,
+ * and return @p s, which may have moved.  Good for gradually
+ * accumulating output into a string buffer. Appends at the end
+ * of the string.
+ **/
+_PUBLIC_ char *talloc_vasprintf_append(char *s, const char *fmt, va_list ap)
+{
+	if (unlikely(!s)) {
+		return talloc_vasprintf(NULL, fmt, ap);
+	}
+
+	return __talloc_vaslenprintf_append(s, strlen(s), fmt, ap);
+}
+
+/**
+ * Realloc @p s to append the formatted result of @p fmt and @p ap,
+ * and return @p s, which may have moved. Always appends at the
+ * end of the talloc'ed buffer, not the end of the string.
+ **/
+_PUBLIC_ char *talloc_vasprintf_append_buffer(char *s, const char *fmt, va_list ap)
+{
+	size_t slen;
+
+	if (unlikely(!s)) {
+		return talloc_vasprintf(NULL, fmt, ap);
+	}
+
+	slen = talloc_get_size(s);
+	if (likely(slen > 0)) {
+		slen--;
+	}
+
+	return __talloc_vaslenprintf_append(s, slen, fmt, ap);
+}
+
+/*
+  Realloc @p s to append the formatted result of @p fmt and return @p
+  s, which may have moved.  Good for gradually accumulating output
+  into a string buffer.
+ */
+_PUBLIC_ char *talloc_asprintf_append(char *s, const char *fmt, ...)
+{
+	va_list ap;
+
+	va_start(ap, fmt);
+	s = talloc_vasprintf_append(s, fmt, ap);
+	va_end(ap);
+	return s;
+}
+
+/*
+  Realloc @p s to append the formatted result of @p fmt and return @p
+  s, which may have moved.  Good for gradually accumulating output
+  into a buffer.
+ */
+_PUBLIC_ char *talloc_asprintf_append_buffer(char *s, const char *fmt, ...)
+{
+	va_list ap;
+
+	va_start(ap, fmt);
+	s = talloc_vasprintf_append_buffer(s, fmt, ap);
+	va_end(ap);
+	return s;
+}
+
+/*
+  alloc an array, checking for integer overflow in the array size
+*/
+_PUBLIC_ void *_talloc_array(const void *ctx, size_t el_size, unsigned count, const char *name)
+{
+	if (count >= MAX_TALLOC_SIZE/el_size) {
+		return NULL;
+	}
+	return _talloc_named_const(ctx, el_size * count, name);
+}
+
+/*
+  alloc an zero array, checking for integer overflow in the array size
+*/
+_PUBLIC_ void *_talloc_zero_array(const void *ctx, size_t el_size, unsigned count, const char *name)
+{
+	if (count >= MAX_TALLOC_SIZE/el_size) {
+		return NULL;
+	}
+	return _talloc_zero(ctx, el_size * count, name);
+}
+
+/*
+  realloc an array, checking for integer overflow in the array size
+*/
+_PUBLIC_ void *_talloc_realloc_array(const void *ctx, void *ptr, size_t el_size, unsigned count, const char *name)
+{
+	if (count >= MAX_TALLOC_SIZE/el_size) {
+		return NULL;
+	}
+	return _talloc_realloc(ctx, ptr, el_size * count, name);
+}
+
+/*
+  a function version of talloc_realloc(), so it can be passed as a function pointer
+  to libraries that want a realloc function (a realloc function encapsulates
+  all the basic capabilities of an allocation library, which is why this is useful)
+*/
+_PUBLIC_ void *talloc_realloc_fn(const void *context, void *ptr, size_t size)
+{
+	return _talloc_realloc(context, ptr, size, NULL);
+}
+
+
+static int talloc_autofree_destructor(void *ptr)
+{
+	autofree_context = NULL;
+	return 0;
+}
+
+/*
+  return a context which will be auto-freed on exit
+  this is useful for reducing the noise in leak reports
+*/
+_PUBLIC_ void *talloc_autofree_context(void)
+{
+	if (autofree_context == NULL) {
+		autofree_context = _talloc_named_const(NULL, 0, "autofree_context");
+		talloc_set_destructor(autofree_context, talloc_autofree_destructor);
+		talloc_setup_atexit();
+	}
+	return autofree_context;
+}
+
+_PUBLIC_ size_t talloc_get_size(const void *context)
+{
+	struct talloc_chunk *tc;
+
+	if (context == NULL) {
+		return 0;
+	}
+
+	tc = talloc_chunk_from_ptr(context);
+
+	return tc->size;
+}
+
+/*
+  find a parent of this context that has the given name, if any
+*/
+_PUBLIC_ void *talloc_find_parent_byname(const void *context, const char *name)
+{
+	struct talloc_chunk *tc;
+
+	if (context == NULL) {
+		return NULL;
+	}
+
+	tc = talloc_chunk_from_ptr(context);
+	while (tc) {
+		if (tc->name && strcmp(tc->name, name) == 0) {
+			return TC_PTR_FROM_CHUNK(tc);
+		}
+		while (tc && tc->prev) tc = tc->prev;
+		if (tc) {
+			tc = tc->parent;
+		}
+	}
+	return NULL;
+}
+
+/*
+  show the parentage of a context
+*/
+_PUBLIC_ void talloc_show_parents(const void *context, FILE *file)
+{
+	struct talloc_chunk *tc;
+
+	if (context == NULL) {
+		fprintf(file, "talloc no parents for NULL\n");
+		return;
+	}
+
+	tc = talloc_chunk_from_ptr(context);
+	fprintf(file, "talloc parents of '%s'\n", __talloc_get_name(context));
+	while (tc) {
+		fprintf(file, "\t'%s'\n", __talloc_get_name(TC_PTR_FROM_CHUNK(tc)));
+		while (tc && tc->prev) tc = tc->prev;
+		if (tc) {
+			tc = tc->parent;
+		}
+	}
+	fflush(file);
+}
+
+/*
+  return 1 if ptr is a parent of context
+*/
+static int _talloc_is_parent(const void *context, const void *ptr, int depth)
+{
+	struct talloc_chunk *tc;
+
+	if (context == NULL) {
+		return 0;
+	}
+
+	tc = talloc_chunk_from_ptr(context);
+	while (tc) {
+		if (depth <= 0) {
+			return 0;
+		}
+		if (TC_PTR_FROM_CHUNK(tc) == ptr) return 1;
+		while (tc && tc->prev) tc = tc->prev;
+		if (tc) {
+			tc = tc->parent;
+			depth--;
+		}
+	}
+	return 0;
+}
+
+/*
+  return 1 if ptr is a parent of context
+*/
+_PUBLIC_ int talloc_is_parent(const void *context, const void *ptr)
+{
+	return _talloc_is_parent(context, ptr, TALLOC_MAX_DEPTH);
+}
+
+/*
+  return the total size of memory used by this context and all children
+*/
+static inline size_t _talloc_total_limit_size(const void *ptr,
+					struct talloc_memlimit *old_limit,
+					struct talloc_memlimit *new_limit)
+{
+	return _talloc_total_mem_internal(ptr, TOTAL_MEM_LIMIT,
+					  old_limit, new_limit);
+}
+
+static inline bool talloc_memlimit_check(struct talloc_memlimit *limit, size_t size)
+{
+	struct talloc_memlimit *l;
+
+	for (l = limit; l != NULL; l = l->upper) {
+		if (l->max_size != 0 &&
+		    ((l->max_size <= l->cur_size) ||
+		     (l->max_size - l->cur_size < size))) {
+			return false;
+		}
+	}
+
+	return true;
+}
+
+/*
+  Update memory limits when freeing a talloc_chunk.
+*/
+static void tc_memlimit_update_on_free(struct talloc_chunk *tc)
+{
+	size_t limit_shrink_size;
+
+	if (!tc->limit) {
+		return;
+	}
+
+	/*
+	 * Pool entries don't count. Only the pools
+	 * themselves are counted as part of the memory
+	 * limits. Note that this also takes care of
+	 * nested pools which have both flags
+	 * TALLOC_FLAG_POOLMEM|TALLOC_FLAG_POOL set.
+	 */
+	if (tc->flags & TALLOC_FLAG_POOLMEM) {
+		return;
+	}
+
+	/*
+	 * If we are part of a memory limited context hierarchy
+	 * we need to subtract the memory used from the counters
+	 */
+
+	limit_shrink_size = tc->size+TC_HDR_SIZE;
+
+	/*
+	 * If we're deallocating a pool, take into
+	 * account the prefix size added for the pool.
+	 */
+
+	if (tc->flags & TALLOC_FLAG_POOL) {
+		limit_shrink_size += TP_HDR_SIZE;
+	}
+
+	talloc_memlimit_shrink(tc->limit, limit_shrink_size);
+
+	if (tc->limit->parent == tc) {
+		free(tc->limit);
+	}
+
+	tc->limit = NULL;
+}
+
+/*
+  Increase memory limit accounting after a malloc/realloc.
+*/
+static void talloc_memlimit_grow(struct talloc_memlimit *limit,
+				size_t size)
+{
+	struct talloc_memlimit *l;
+
+	for (l = limit; l != NULL; l = l->upper) {
+		size_t new_cur_size = l->cur_size + size;
+		if (new_cur_size < l->cur_size) {
+			talloc_abort("logic error in talloc_memlimit_grow\n");
+			return;
+		}
+		l->cur_size = new_cur_size;
+	}
+}
+
+/*
+  Decrease memory limit accounting after a free/realloc.
+*/
+static void talloc_memlimit_shrink(struct talloc_memlimit *limit,
+				size_t size)
+{
+	struct talloc_memlimit *l;
+
+	for (l = limit; l != NULL; l = l->upper) {
+		if (l->cur_size < size) {
+			talloc_abort("logic error in talloc_memlimit_shrink\n");
+			return;
+		}
+		l->cur_size = l->cur_size - size;
+	}
+}
+
+_PUBLIC_ int talloc_set_memlimit(const void *ctx, size_t max_size)
+{
+	struct talloc_chunk *tc = talloc_chunk_from_ptr(ctx);
+	struct talloc_memlimit *orig_limit;
+	struct talloc_memlimit *limit = NULL;
+
+	if (tc->limit && tc->limit->parent == tc) {
+		tc->limit->max_size = max_size;
+		return 0;
+	}
+	orig_limit = tc->limit;
+
+	limit = malloc(sizeof(struct talloc_memlimit));
+	if (limit == NULL) {
+		return 1;
+	}
+	limit->parent = tc;
+	limit->max_size = max_size;
+	limit->cur_size = _talloc_total_limit_size(ctx, tc->limit, limit);
+
+	if (orig_limit) {
+		limit->upper = orig_limit;
+	} else {
+		limit->upper = NULL;
+	}
+
+	return 0;
+}
diff --git a/sysmoOCTSIM/talloc.h b/sysmoOCTSIM/talloc.h
new file mode 100644
index 0000000..7372df1
--- /dev/null
+++ b/sysmoOCTSIM/talloc.h
@@ -0,0 +1,1934 @@
+#ifndef _TALLOC_H_
+#define _TALLOC_H_
+/*
+   Unix SMB/CIFS implementation.
+   Samba temporary memory allocation functions
+
+   Copyright (C) Andrew Tridgell 2004-2005
+   Copyright (C) Stefan Metzmacher 2006
+
+     ** NOTE! The following LGPL license applies to the talloc
+     ** library. This does NOT imply that all of Samba is released
+     ** under the LGPL
+
+   This library is free software; you can redistribute it and/or
+   modify it under the terms of the GNU Lesser General Public
+   License as published by the Free Software Foundation; either
+   version 3 of the License, or (at your option) any later version.
+
+   This library is distributed in the hope that it will be useful,
+   but WITHOUT ANY WARRANTY; without even the implied warranty of
+   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
+   Lesser General Public License for more details.
+
+   You should have received a copy of the GNU Lesser General Public
+   License along with this library; if not, see <http://www.gnu.org/licenses/>.
+*/
+
+#include <stdlib.h>
+#include <stdio.h>
+#include <stdarg.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ * @defgroup talloc The talloc API
+ *
+ * talloc is a hierarchical, reference counted memory pool system with
+ * destructors. It is the core memory allocator used in Samba.
+ *
+ * @{
+ */
+
+#define TALLOC_VERSION_MAJOR 2
+#define TALLOC_VERSION_MINOR 1
+
+int talloc_version_major(void);
+int talloc_version_minor(void);
+/* This is mostly useful only for testing */
+int talloc_test_get_magic(void);
+
+/**
+ * @brief Define a talloc parent type
+ *
+ * As talloc is a hierarchial memory allocator, every talloc chunk is a
+ * potential parent to other talloc chunks. So defining a separate type for a
+ * talloc chunk is not strictly necessary. TALLOC_CTX is defined nevertheless,
+ * as it provides an indicator for function arguments. You will frequently
+ * write code like
+ *
+ * @code
+ *      struct foo *foo_create(TALLOC_CTX *mem_ctx)
+ *      {
+ *              struct foo *result;
+ *              result = talloc(mem_ctx, struct foo);
+ *              if (result == NULL) return NULL;
+ *                      ... initialize foo ...
+ *              return result;
+ *      }
+ * @endcode
+ *
+ * In this type of allocating functions it is handy to have a general
+ * TALLOC_CTX type to indicate which parent to put allocated structures on.
+ */
+typedef void TALLOC_CTX;
+
+/*
+  this uses a little trick to allow __LINE__ to be stringified
+*/
+#ifndef __location__
+#define __TALLOC_STRING_LINE1__(s)    #s
+#define __TALLOC_STRING_LINE2__(s)   __TALLOC_STRING_LINE1__(s)
+#define __TALLOC_STRING_LINE3__  __TALLOC_STRING_LINE2__(__LINE__)
+#define __location__ __FILE__ ":" __TALLOC_STRING_LINE3__
+#endif
+
+#ifndef TALLOC_DEPRECATED
+#define TALLOC_DEPRECATED 0
+#endif
+
+#ifndef PRINTF_ATTRIBUTE
+#if (__GNUC__ >= 3)
+/** Use gcc attribute to check printf fns.  a1 is the 1-based index of
+ * the parameter containing the format, and a2 the index of the first
+ * argument. Note that some gcc 2.x versions don't handle this
+ * properly **/
+#define PRINTF_ATTRIBUTE(a1, a2) __attribute__ ((format (__printf__, a1, a2)))
+#else
+#define PRINTF_ATTRIBUTE(a1, a2)
+#endif
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Create a new talloc context.
+ *
+ * The talloc() macro is the core of the talloc library. It takes a memory
+ * context and a type, and returns a pointer to a new area of memory of the
+ * given type.
+ *
+ * The returned pointer is itself a talloc context, so you can use it as the
+ * context argument to more calls to talloc if you wish.
+ *
+ * The returned pointer is a "child" of the supplied context. This means that if
+ * you talloc_free() the context then the new child disappears as well.
+ * Alternatively you can free just the child.
+ *
+ * @param[in]  ctx      A talloc context to create a new reference on or NULL to
+ *                      create a new top level context.
+ *
+ * @param[in]  type     The type of memory to allocate.
+ *
+ * @return              A type casted talloc context or NULL on error.
+ *
+ * @code
+ *      unsigned int *a, *b;
+ *
+ *      a = talloc(NULL, unsigned int);
+ *      b = talloc(a, unsigned int);
+ * @endcode
+ *
+ * @see talloc_zero
+ * @see talloc_array
+ * @see talloc_steal
+ * @see talloc_free
+ */
+void *talloc(const void *ctx, #type);
+#else
+#define talloc(ctx, type) (type *)talloc_named_const(ctx, sizeof(type), #type)
+void *_talloc(const void *context, size_t size);
+#endif
+
+/**
+ * @brief Create a new top level talloc context.
+ *
+ * This function creates a zero length named talloc context as a top level
+ * context. It is equivalent to:
+ *
+ * @code
+ *      talloc_named(NULL, 0, fmt, ...);
+ * @endcode
+ * @param[in]  fmt      Format string for the name.
+ *
+ * @param[in]  ...      Additional printf-style arguments.
+ *
+ * @return              The allocated memory chunk, NULL on error.
+ *
+ * @see talloc_named()
+ */
+void *talloc_init(const char *fmt, ...) PRINTF_ATTRIBUTE(1,2);
+
+#ifdef DOXYGEN
+/**
+ * @brief Free a chunk of talloc memory.
+ *
+ * The talloc_free() function frees a piece of talloc memory, and all its
+ * children. You can call talloc_free() on any pointer returned by
+ * talloc().
+ *
+ * The return value of talloc_free() indicates success or failure, with 0
+ * returned for success and -1 for failure. A possible failure condition
+ * is if the pointer had a destructor attached to it and the destructor
+ * returned -1. See talloc_set_destructor() for details on
+ * destructors. Likewise, if "ptr" is NULL, then the function will make
+ * no modifications and return -1.
+ *
+ * From version 2.0 and onwards, as a special case, talloc_free() is
+ * refused on pointers that have more than one parent associated, as talloc
+ * would have no way of knowing which parent should be removed. This is
+ * different from older versions in the sense that always the reference to
+ * the most recently established parent has been destroyed. Hence to free a
+ * pointer that has more than one parent please use talloc_unlink().
+ *
+ * To help you find problems in your code caused by this behaviour, if
+ * you do try and free a pointer with more than one parent then the
+ * talloc logging function will be called to give output like this:
+ *
+ * @code
+ *   ERROR: talloc_free with references at some_dir/source/foo.c:123
+ *     reference at some_dir/source/other.c:325
+ *     reference at some_dir/source/third.c:121
+ * @endcode
+ *
+ * Please see the documentation for talloc_set_log_fn() and
+ * talloc_set_log_stderr() for more information on talloc logging
+ * functions.
+ *
+ * If <code>TALLOC_FREE_FILL</code> environment variable is set,
+ * the memory occupied by the context is filled with the value of this variable.
+ * The value should be a numeric representation of the character you want to
+ * use.
+ *
+ * talloc_free() operates recursively on its children.
+ *
+ * @param[in]  ptr      The chunk to be freed.
+ *
+ * @return              Returns 0 on success and -1 on error. A possible
+ *                      failure condition is if the pointer had a destructor
+ *                      attached to it and the destructor returned -1. Likewise,
+ *                      if "ptr" is NULL, then the function will make no
+ *                      modifications and returns -1.
+ *
+ * Example:
+ * @code
+ *      unsigned int *a, *b;
+ *      a = talloc(NULL, unsigned int);
+ *      b = talloc(a, unsigned int);
+ *
+ *      talloc_free(a); // Frees a and b
+ * @endcode
+ *
+ * @see talloc_set_destructor()
+ * @see talloc_unlink()
+ */
+int talloc_free(void *ptr);
+#else
+#define talloc_free(ctx) _talloc_free(ctx, __location__)
+int _talloc_free(void *ptr, const char *location);
+#endif
+
+/**
+ * @brief Free a talloc chunk's children.
+ *
+ * The function walks along the list of all children of a talloc context and
+ * talloc_free()s only the children, not the context itself.
+ *
+ * A NULL argument is handled as no-op.
+ *
+ * @param[in]  ptr      The chunk that you want to free the children of
+ *                      (NULL is allowed too)
+ */
+void talloc_free_children(void *ptr);
+
+#ifdef DOXYGEN
+/**
+ * @brief Assign a destructor function to be called when a chunk is freed.
+ *
+ * The function talloc_set_destructor() sets the "destructor" for the pointer
+ * "ptr". A destructor is a function that is called when the memory used by a
+ * pointer is about to be released. The destructor receives the pointer as an
+ * argument, and should return 0 for success and -1 for failure.
+ *
+ * The destructor can do anything it wants to, including freeing other pieces
+ * of memory. A common use for destructors is to clean up operating system
+ * resources (such as open file descriptors) contained in the structure the
+ * destructor is placed on.
+ *
+ * You can only place one destructor on a pointer. If you need more than one
+ * destructor then you can create a zero-length child of the pointer and place
+ * an additional destructor on that.
+ *
+ * To remove a destructor call talloc_set_destructor() with NULL for the
+ * destructor.
+ *
+ * If your destructor attempts to talloc_free() the pointer that it is the
+ * destructor for then talloc_free() will return -1 and the free will be
+ * ignored. This would be a pointless operation anyway, as the destructor is
+ * only called when the memory is just about to go away.
+ *
+ * @param[in]  ptr      The talloc chunk to add a destructor to.
+ *
+ * @param[in]  destructor  The destructor function to be called. NULL to remove
+ *                         it.
+ *
+ * Example:
+ * @code
+ *      static int destroy_fd(int *fd) {
+ *              close(*fd);
+ *              return 0;
+ *      }
+ *
+ *      int *open_file(const char *filename) {
+ *              int *fd = talloc(NULL, int);
+ *              *fd = open(filename, O_RDONLY);
+ *              if (*fd < 0) {
+ *                      talloc_free(fd);
+ *                      return NULL;
+ *              }
+ *              // Whenever they free this, we close the file.
+ *              talloc_set_destructor(fd, destroy_fd);
+ *              return fd;
+ *      }
+ * @endcode
+ *
+ * @see talloc()
+ * @see talloc_free()
+ */
+void talloc_set_destructor(const void *ptr, int (*destructor)(void *));
+
+/**
+ * @brief Change a talloc chunk's parent.
+ *
+ * The talloc_steal() function changes the parent context of a talloc
+ * pointer. It is typically used when the context that the pointer is
+ * currently a child of is going to be freed and you wish to keep the
+ * memory for a longer time.
+ *
+ * To make the changed hierarchy less error-prone, you might consider to use
+ * talloc_move().
+ *
+ * If you try and call talloc_steal() on a pointer that has more than one
+ * parent then the result is ambiguous. Talloc will choose to remove the
+ * parent that is currently indicated by talloc_parent() and replace it with
+ * the chosen parent. You will also get a message like this via the talloc
+ * logging functions:
+ *
+ * @code
+ *   WARNING: talloc_steal with references at some_dir/source/foo.c:123
+ *     reference at some_dir/source/other.c:325
+ *     reference at some_dir/source/third.c:121
+ * @endcode
+ *
+ * To unambiguously change the parent of a pointer please see the function
+ * talloc_reparent(). See the talloc_set_log_fn() documentation for more
+ * information on talloc logging.
+ *
+ * @param[in]  new_ctx  The new parent context.
+ *
+ * @param[in]  ptr      The talloc chunk to move.
+ *
+ * @return              Returns the pointer that you pass it. It does not have
+ *                      any failure modes.
+ *
+ * @note It is possible to produce loops in the parent/child relationship
+ * if you are not careful with talloc_steal(). No guarantees are provided
+ * as to your sanity or the safety of your data if you do this.
+ */
+void *talloc_steal(const void *new_ctx, const void *ptr);
+#else /* DOXYGEN */
+/* try to make talloc_set_destructor() and talloc_steal() type safe,
+   if we have a recent gcc */
+#if (__GNUC__ >= 3)
+#define _TALLOC_TYPEOF(ptr) __typeof__(ptr)
+#define talloc_set_destructor(ptr, function)				      \
+	do {								      \
+		int (*_talloc_destructor_fn)(_TALLOC_TYPEOF(ptr)) = (function);	      \
+		_talloc_set_destructor((ptr), (int (*)(void *))_talloc_destructor_fn); \
+	} while(0)
+/* this extremely strange macro is to avoid some braindamaged warning
+   stupidity in gcc 4.1.x */
+#define talloc_steal(ctx, ptr) ({ _TALLOC_TYPEOF(ptr) __talloc_steal_ret = (_TALLOC_TYPEOF(ptr))_talloc_steal_loc((ctx),(ptr), __location__); __talloc_steal_ret; })
+#else /* __GNUC__ >= 3 */
+#define talloc_set_destructor(ptr, function) \
+	_talloc_set_destructor((ptr), (int (*)(void *))(function))
+#define _TALLOC_TYPEOF(ptr) void *
+#define talloc_steal(ctx, ptr) (_TALLOC_TYPEOF(ptr))_talloc_steal_loc((ctx),(ptr), __location__)
+#endif /* __GNUC__ >= 3 */
+void _talloc_set_destructor(const void *ptr, int (*_destructor)(void *));
+void *_talloc_steal_loc(const void *new_ctx, const void *ptr, const char *location);
+#endif /* DOXYGEN */
+
+/**
+ * @brief Assign a name to a talloc chunk.
+ *
+ * Each talloc pointer has a "name". The name is used principally for
+ * debugging purposes, although it is also possible to set and get the name on
+ * a pointer in as a way of "marking" pointers in your code.
+ *
+ * The main use for names on pointer is for "talloc reports". See
+ * talloc_report() and talloc_report_full() for details. Also see
+ * talloc_enable_leak_report() and talloc_enable_leak_report_full().
+ *
+ * The talloc_set_name() function allocates memory as a child of the
+ * pointer. It is logically equivalent to:
+ *
+ * @code
+ *      talloc_set_name_const(ptr, talloc_asprintf(ptr, fmt, ...));
+ * @endcode
+ *
+ * @param[in]  ptr      The talloc chunk to assign a name to.
+ *
+ * @param[in]  fmt      Format string for the name.
+ *
+ * @param[in]  ...      Add printf-style additional arguments.
+ *
+ * @return              The assigned name, NULL on error.
+ *
+ * @note Multiple calls to talloc_set_name() will allocate more memory without
+ * releasing the name. All of the memory is released when the ptr is freed
+ * using talloc_free().
+ */
+const char *talloc_set_name(const void *ptr, const char *fmt, ...) PRINTF_ATTRIBUTE(2,3);
+
+#ifdef DOXYGEN
+/**
+ * @brief Change a talloc chunk's parent.
+ *
+ * This function has the same effect as talloc_steal(), and additionally sets
+ * the source pointer to NULL. You would use it like this:
+ *
+ * @code
+ *      struct foo *X = talloc(tmp_ctx, struct foo);
+ *      struct foo *Y;
+ *      Y = talloc_move(new_ctx, &X);
+ * @endcode
+ *
+ * @param[in]  new_ctx  The new parent context.
+ *
+ * @param[in]  pptr     Pointer to a pointer to the talloc chunk to move.
+ *
+ * @return              The pointer to the talloc chunk that moved.
+ *                      It does not have any failure modes.
+ *
+ */
+void *talloc_move(const void *new_ctx, void **pptr);
+#else
+#define talloc_move(ctx, pptr) (_TALLOC_TYPEOF(*(pptr)))_talloc_move((ctx),(void *)(pptr))
+void *_talloc_move(const void *new_ctx, const void *pptr);
+#endif
+
+/**
+ * @brief Assign a name to a talloc chunk.
+ *
+ * The function is just like talloc_set_name(), but it takes a string constant,
+ * and is much faster. It is extensively used by the "auto naming" macros, such
+ * as talloc_p().
+ *
+ * This function does not allocate any memory. It just copies the supplied
+ * pointer into the internal representation of the talloc ptr. This means you
+ * must not pass a name pointer to memory that will disappear before the ptr
+ * is freed with talloc_free().
+ *
+ * @param[in]  ptr      The talloc chunk to assign a name to.
+ *
+ * @param[in]  name     Format string for the name.
+ */
+void talloc_set_name_const(const void *ptr, const char *name);
+
+/**
+ * @brief Create a named talloc chunk.
+ *
+ * The talloc_named() function creates a named talloc pointer. It is
+ * equivalent to:
+ *
+ * @code
+ *      ptr = talloc_size(context, size);
+ *      talloc_set_name(ptr, fmt, ....);
+ * @endcode
+ *
+ * @param[in]  context  The talloc context to hang the result off.
+ *
+ * @param[in]  size     Number of char's that you want to allocate.
+ *
+ * @param[in]  fmt      Format string for the name.
+ *
+ * @param[in]  ...      Additional printf-style arguments.
+ *
+ * @return              The allocated memory chunk, NULL on error.
+ *
+ * @see talloc_set_name()
+ */
+void *talloc_named(const void *context, size_t size,
+		   const char *fmt, ...) PRINTF_ATTRIBUTE(3,4);
+
+/**
+ * @brief Basic routine to allocate a chunk of memory.
+ *
+ * This is equivalent to:
+ *
+ * @code
+ *      ptr = talloc_size(context, size);
+ *      talloc_set_name_const(ptr, name);
+ * @endcode
+ *
+ * @param[in]  context  The parent context.
+ *
+ * @param[in]  size     The number of char's that we want to allocate.
+ *
+ * @param[in]  name     The name the talloc block has.
+ *
+ * @return             The allocated memory chunk, NULL on error.
+ */
+void *talloc_named_const(const void *context, size_t size, const char *name);
+
+#ifdef DOXYGEN
+/**
+ * @brief Untyped allocation.
+ *
+ * The function should be used when you don't have a convenient type to pass to
+ * talloc(). Unlike talloc(), it is not type safe (as it returns a void *), so
+ * you are on your own for type checking.
+ *
+ * Best to use talloc() or talloc_array() instead.
+ *
+ * @param[in]  ctx     The talloc context to hang the result off.
+ *
+ * @param[in]  size    Number of char's that you want to allocate.
+ *
+ * @return             The allocated memory chunk, NULL on error.
+ *
+ * Example:
+ * @code
+ *      void *mem = talloc_size(NULL, 100);
+ * @endcode
+ */
+void *talloc_size(const void *ctx, size_t size);
+#else
+#define talloc_size(ctx, size) talloc_named_const(ctx, size, __location__)
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Allocate into a typed pointer.
+ *
+ * The talloc_ptrtype() macro should be used when you have a pointer and want
+ * to allocate memory to point at with this pointer. When compiling with
+ * gcc >= 3 it is typesafe. Note this is a wrapper of talloc_size() and
+ * talloc_get_name() will return the current location in the source file and
+ * not the type.
+ *
+ * @param[in]  ctx      The talloc context to hang the result off.
+ *
+ * @param[in]  type     The pointer you want to assign the result to.
+ *
+ * @return              The properly casted allocated memory chunk, NULL on
+ *                      error.
+ *
+ * Example:
+ * @code
+ *       unsigned int *a = talloc_ptrtype(NULL, a);
+ * @endcode
+ */
+void *talloc_ptrtype(const void *ctx, #type);
+#else
+#define talloc_ptrtype(ctx, ptr) (_TALLOC_TYPEOF(ptr))talloc_size(ctx, sizeof(*(ptr)))
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Allocate a new 0-sized talloc chunk.
+ *
+ * This is a utility macro that creates a new memory context hanging off an
+ * existing context, automatically naming it "talloc_new: __location__" where
+ * __location__ is the source line it is called from. It is particularly
+ * useful for creating a new temporary working context.
+ *
+ * @param[in]  ctx      The talloc parent context.
+ *
+ * @return              A new talloc chunk, NULL on error.
+ */
+void *talloc_new(const void *ctx);
+#else
+#define talloc_new(ctx) talloc_named_const(ctx, 0, "talloc_new: " __location__)
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Allocate a 0-initizialized structure.
+ *
+ * The macro is equivalent to:
+ *
+ * @code
+ *      ptr = talloc(ctx, type);
+ *      if (ptr) memset(ptr, 0, sizeof(type));
+ * @endcode
+ *
+ * @param[in]  ctx      The talloc context to hang the result off.
+ *
+ * @param[in]  type     The type that we want to allocate.
+ *
+ * @return              Pointer to a piece of memory, properly cast to 'type *',
+ *                      NULL on error.
+ *
+ * Example:
+ * @code
+ *      unsigned int *a, *b;
+ *      a = talloc_zero(NULL, unsigned int);
+ *      b = talloc_zero(a, unsigned int);
+ * @endcode
+ *
+ * @see talloc()
+ * @see talloc_zero_size()
+ * @see talloc_zero_array()
+ */
+void *talloc_zero(const void *ctx, #type);
+
+/**
+ * @brief Allocate untyped, 0-initialized memory.
+ *
+ * @param[in]  ctx      The talloc context to hang the result off.
+ *
+ * @param[in]  size     Number of char's that you want to allocate.
+ *
+ * @return              The allocated memory chunk.
+ */
+void *talloc_zero_size(const void *ctx, size_t size);
+#else
+#define talloc_zero(ctx, type) (type *)_talloc_zero(ctx, sizeof(type), #type)
+#define talloc_zero_size(ctx, size) _talloc_zero(ctx, size, __location__)
+void *_talloc_zero(const void *ctx, size_t size, const char *name);
+#endif
+
+/**
+ * @brief Return the name of a talloc chunk.
+ *
+ * @param[in]  ptr      The talloc chunk.
+ *
+ * @return              The current name for the given talloc pointer.
+ *
+ * @see talloc_set_name()
+ */
+const char *talloc_get_name(const void *ptr);
+
+/**
+ * @brief Verify that a talloc chunk carries a specified name.
+ *
+ * This function checks if a pointer has the specified name. If it does
+ * then the pointer is returned.
+ *
+ * @param[in]  ptr       The talloc chunk to check.
+ *
+ * @param[in]  name      The name to check against.
+ *
+ * @return               The pointer if the name matches, NULL if it doesn't.
+ */
+void *talloc_check_name(const void *ptr, const char *name);
+
+/**
+ * @brief Get the parent chunk of a pointer.
+ *
+ * @param[in]  ptr      The talloc pointer to inspect.
+ *
+ * @return              The talloc parent of ptr, NULL on error.
+ */
+void *talloc_parent(const void *ptr);
+
+/**
+ * @brief Get a talloc chunk's parent name.
+ *
+ * @param[in]  ptr      The talloc pointer to inspect.
+ *
+ * @return              The name of ptr's parent chunk.
+ */
+const char *talloc_parent_name(const void *ptr);
+
+/**
+ * @brief Get the total size of a talloc chunk including its children.
+ *
+ * The function returns the total size in bytes used by this pointer and all
+ * child pointers. Mostly useful for debugging.
+ *
+ * Passing NULL is allowed, but it will only give a meaningful result if
+ * talloc_enable_leak_report() or talloc_enable_leak_report_full() has
+ * been called.
+ *
+ * @param[in]  ptr      The talloc chunk.
+ *
+ * @return              The total size.
+ */
+size_t talloc_total_size(const void *ptr);
+
+/**
+ * @brief Get the number of talloc chunks hanging off a chunk.
+ *
+ * The talloc_total_blocks() function returns the total memory block
+ * count used by this pointer and all child pointers. Mostly useful for
+ * debugging.
+ *
+ * Passing NULL is allowed, but it will only give a meaningful result if
+ * talloc_enable_leak_report() or talloc_enable_leak_report_full() has
+ * been called.
+ *
+ * @param[in]  ptr      The talloc chunk.
+ *
+ * @return              The total size.
+ */
+size_t talloc_total_blocks(const void *ptr);
+
+#ifdef DOXYGEN
+/**
+ * @brief Duplicate a memory area into a talloc chunk.
+ *
+ * The function is equivalent to:
+ *
+ * @code
+ *      ptr = talloc_size(ctx, size);
+ *      if (ptr) memcpy(ptr, p, size);
+ * @endcode
+ *
+ * @param[in]  t        The talloc context to hang the result off.
+ *
+ * @param[in]  p        The memory chunk you want to duplicate.
+ *
+ * @param[in]  size     Number of char's that you want copy.
+ *
+ * @return              The allocated memory chunk.
+ *
+ * @see talloc_size()
+ */
+void *talloc_memdup(const void *t, const void *p, size_t size);
+#else
+#define talloc_memdup(t, p, size) _talloc_memdup(t, p, size, __location__)
+void *_talloc_memdup(const void *t, const void *p, size_t size, const char *name);
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Assign a type to a talloc chunk.
+ *
+ * This macro allows you to force the name of a pointer to be of a particular
+ * type. This can be used in conjunction with talloc_get_type() to do type
+ * checking on void* pointers.
+ *
+ * It is equivalent to this:
+ *
+ * @code
+ *      talloc_set_name_const(ptr, #type)
+ * @endcode
+ *
+ * @param[in]  ptr      The talloc chunk to assign the type to.
+ *
+ * @param[in]  type     The type to assign.
+ */
+void talloc_set_type(const char *ptr, #type);
+
+/**
+ * @brief Get a typed pointer out of a talloc pointer.
+ *
+ * This macro allows you to do type checking on talloc pointers. It is
+ * particularly useful for void* private pointers. It is equivalent to
+ * this:
+ *
+ * @code
+ *      (type *)talloc_check_name(ptr, #type)
+ * @endcode
+ *
+ * @param[in]  ptr      The talloc pointer to check.
+ *
+ * @param[in]  type     The type to check against.
+ *
+ * @return              The properly casted pointer given by ptr, NULL on error.
+ */
+type *talloc_get_type(const void *ptr, #type);
+#else
+#define talloc_set_type(ptr, type) talloc_set_name_const(ptr, #type)
+#define talloc_get_type(ptr, type) (type *)talloc_check_name(ptr, #type)
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Safely turn a void pointer into a typed pointer.
+ *
+ * This macro is used together with talloc(mem_ctx, struct foo). If you had to
+ * assign the talloc chunk pointer to some void pointer variable,
+ * talloc_get_type_abort() is the recommended way to get the convert the void
+ * pointer back to a typed pointer.
+ *
+ * @param[in]  ptr      The void pointer to convert.
+ *
+ * @param[in]  type     The type that this chunk contains
+ *
+ * @return              The same value as ptr, type-checked and properly cast.
+ */
+void *talloc_get_type_abort(const void *ptr, #type);
+#else
+#ifdef TALLOC_GET_TYPE_ABORT_NOOP
+#define talloc_get_type_abort(ptr, type) (type *)(ptr)
+#else
+#define talloc_get_type_abort(ptr, type) (type *)_talloc_get_type_abort(ptr, #type, __location__)
+#endif
+void *_talloc_get_type_abort(const void *ptr, const char *name, const char *location);
+#endif
+
+/**
+ * @brief Find a parent context by name.
+ *
+ * Find a parent memory context of the current context that has the given
+ * name. This can be very useful in complex programs where it may be
+ * difficult to pass all information down to the level you need, but you
+ * know the structure you want is a parent of another context.
+ *
+ * @param[in]  ctx      The talloc chunk to start from.
+ *
+ * @param[in]  name     The name of the parent we look for.
+ *
+ * @return              The memory context we are looking for, NULL if not
+ *                      found.
+ */
+void *talloc_find_parent_byname(const void *ctx, const char *name);
+
+#ifdef DOXYGEN
+/**
+ * @brief Find a parent context by type.
+ *
+ * Find a parent memory context of the current context that has the given
+ * name. This can be very useful in complex programs where it may be
+ * difficult to pass all information down to the level you need, but you
+ * know the structure you want is a parent of another context.
+ *
+ * Like talloc_find_parent_byname() but takes a type, making it typesafe.
+ *
+ * @param[in]  ptr      The talloc chunk to start from.
+ *
+ * @param[in]  type     The type of the parent to look for.
+ *
+ * @return              The memory context we are looking for, NULL if not
+ *                      found.
+ */
+void *talloc_find_parent_bytype(const void *ptr, #type);
+#else
+#define talloc_find_parent_bytype(ptr, type) (type *)talloc_find_parent_byname(ptr, #type)
+#endif
+
+/**
+ * @brief Allocate a talloc pool.
+ *
+ * A talloc pool is a pure optimization for specific situations. In the
+ * release process for Samba 3.2 we found out that we had become considerably
+ * slower than Samba 3.0 was. Profiling showed that malloc(3) was a large CPU
+ * consumer in benchmarks. For Samba 3.2 we have internally converted many
+ * static buffers to dynamically allocated ones, so malloc(3) being beaten
+ * more was no surprise. But it made us slower.
+ *
+ * talloc_pool() is an optimization to call malloc(3) a lot less for the use
+ * pattern Samba has: The SMB protocol is mainly a request/response protocol
+ * where we have to allocate a certain amount of memory per request and free
+ * that after the SMB reply is sent to the client.
+ *
+ * talloc_pool() creates a talloc chunk that you can use as a talloc parent
+ * exactly as you would use any other ::TALLOC_CTX. The difference is that
+ * when you talloc a child of this pool, no malloc(3) is done. Instead, talloc
+ * just increments a pointer inside the talloc_pool. This also works
+ * recursively. If you use the child of the talloc pool as a parent for
+ * grand-children, their memory is also taken from the talloc pool.
+ *
+ * If there is not enough memory in the pool to allocate the new child,
+ * it will create a new talloc chunk as if the parent was a normal talloc
+ * context.
+ *
+ * If you talloc_free() children of a talloc pool, the memory is not given
+ * back to the system. Instead, free(3) is only called if the talloc_pool()
+ * itself is released with talloc_free().
+ *
+ * The downside of a talloc pool is that if you talloc_move() a child of a
+ * talloc pool to a talloc parent outside the pool, the whole pool memory is
+ * not free(3)'ed until that moved chunk is also talloc_free()ed.
+ *
+ * @param[in]  context  The talloc context to hang the result off.
+ *
+ * @param[in]  size     Size of the talloc pool.
+ *
+ * @return              The allocated talloc pool, NULL on error.
+ */
+void *talloc_pool(const void *context, size_t size);
+
+#ifdef DOXYGEN
+/**
+ * @brief Allocate a talloc object as/with an additional pool.
+ *
+ * This is like talloc_pool(), but's it's more flexible
+ * and allows an object to be a pool for its children.
+ *
+ * @param[in] ctx                   The talloc context to hang the result off.
+ *
+ * @param[in] type                  The type that we want to allocate.
+ *
+ * @param[in] num_subobjects        The expected number of subobjects, which will
+ *                                  be allocated within the pool. This allocates
+ *                                  space for talloc_chunk headers.
+ *
+ * @param[in] total_subobjects_size The size that all subobjects can use in total.
+ *
+ *
+ * @return              The allocated talloc object, NULL on error.
+ */
+void *talloc_pooled_object(const void *ctx, #type,
+			   unsigned num_subobjects,
+			   size_t total_subobjects_size);
+#else
+#define talloc_pooled_object(_ctx, _type, \
+			     _num_subobjects, \
+			     _total_subobjects_size) \
+	(_type *)_talloc_pooled_object((_ctx), sizeof(_type), #_type, \
+					(_num_subobjects), \
+					(_total_subobjects_size))
+void *_talloc_pooled_object(const void *ctx,
+			    size_t type_size,
+			    const char *type_name,
+			    unsigned num_subobjects,
+			    size_t total_subobjects_size);
+#endif
+
+/**
+ * @brief Free a talloc chunk and NULL out the pointer.
+ *
+ * TALLOC_FREE() frees a pointer and sets it to NULL. Use this if you want
+ * immediate feedback (i.e. crash) if you use a pointer after having free'ed
+ * it.
+ *
+ * @param[in]  ctx      The chunk to be freed.
+ */
+#define TALLOC_FREE(ctx) do { if (ctx != NULL) { talloc_free(ctx); ctx=NULL; } } while(0)
+
+/* @} ******************************************************************/
+
+/**
+ * \defgroup talloc_ref The talloc reference function.
+ * @ingroup talloc
+ *
+ * This module contains the definitions around talloc references
+ *
+ * @{
+ */
+
+/**
+ * @brief Increase the reference count of a talloc chunk.
+ *
+ * The talloc_increase_ref_count(ptr) function is exactly equivalent to:
+ *
+ * @code
+ *      talloc_reference(NULL, ptr);
+ * @endcode
+ *
+ * You can use either syntax, depending on which you think is clearer in
+ * your code.
+ *
+ * @param[in]  ptr      The pointer to increase the reference count.
+ *
+ * @return              0 on success, -1 on error.
+ */
+int talloc_increase_ref_count(const void *ptr);
+
+/**
+ * @brief Get the number of references to a talloc chunk.
+ *
+ * @param[in]  ptr      The pointer to retrieve the reference count from.
+ *
+ * @return              The number of references.
+ */
+size_t talloc_reference_count(const void *ptr);
+
+#ifdef DOXYGEN
+/**
+ * @brief Create an additional talloc parent to a pointer.
+ *
+ * The talloc_reference() function makes "context" an additional parent of
+ * ptr. Each additional reference consumes around 48 bytes of memory on intel
+ * x86 platforms.
+ *
+ * If ptr is NULL, then the function is a no-op, and simply returns NULL.
+ *
+ * After creating a reference you can free it in one of the following ways:
+ *
+ * - you can talloc_free() any parent of the original pointer. That
+ *   will reduce the number of parents of this pointer by 1, and will
+ *   cause this pointer to be freed if it runs out of parents.
+ *
+ * - you can talloc_free() the pointer itself if it has at maximum one
+ *   parent. This behaviour has been changed since the release of version
+ *   2.0. Further informations in the description of "talloc_free".
+ *
+ * For more control on which parent to remove, see talloc_unlink()
+ * @param[in]  ctx      The additional parent.
+ *
+ * @param[in]  ptr      The pointer you want to create an additional parent for.
+ *
+ * @return              The original pointer 'ptr', NULL if talloc ran out of
+ *                      memory in creating the reference.
+ *
+ * @warning You should try to avoid using this interface. It turns a beautiful
+ *          talloc-tree into a graph. It is often really hard to debug if you
+ *          screw something up by accident.
+ *
+ * Example:
+ * @code
+ *      unsigned int *a, *b, *c;
+ *      a = talloc(NULL, unsigned int);
+ *      b = talloc(NULL, unsigned int);
+ *      c = talloc(a, unsigned int);
+ *      // b also serves as a parent of c.
+ *      talloc_reference(b, c);
+ * @endcode
+ *
+ * @see talloc_unlink()
+ */
+void *talloc_reference(const void *ctx, const void *ptr);
+#else
+#define talloc_reference(ctx, ptr) (_TALLOC_TYPEOF(ptr))_talloc_reference_loc((ctx),(ptr), __location__)
+void *_talloc_reference_loc(const void *context, const void *ptr, const char *location);
+#endif
+
+/**
+ * @brief Remove a specific parent from a talloc chunk.
+ *
+ * The function removes a specific parent from ptr. The context passed must
+ * either be a context used in talloc_reference() with this pointer, or must be
+ * a direct parent of ptr.
+ *
+ * You can just use talloc_free() instead of talloc_unlink() if there
+ * is at maximum one parent. This behaviour has been changed since the
+ * release of version 2.0. Further informations in the description of
+ * "talloc_free".
+ *
+ * @param[in]  context  The talloc parent to remove.
+ *
+ * @param[in]  ptr      The talloc ptr you want to remove the parent from.
+ *
+ * @return              0 on success, -1 on error.
+ *
+ * @note If the parent has already been removed using talloc_free() then
+ * this function will fail and will return -1.  Likewise, if ptr is NULL,
+ * then the function will make no modifications and return -1.
+ *
+ * @warning You should try to avoid using this interface. It turns a beautiful
+ *          talloc-tree into a graph. It is often really hard to debug if you
+ *          screw something up by accident.
+ *
+ * Example:
+ * @code
+ *      unsigned int *a, *b, *c;
+ *      a = talloc(NULL, unsigned int);
+ *      b = talloc(NULL, unsigned int);
+ *      c = talloc(a, unsigned int);
+ *      // b also serves as a parent of c.
+ *      talloc_reference(b, c);
+ *      talloc_unlink(b, c);
+ * @endcode
+ */
+int talloc_unlink(const void *context, void *ptr);
+
+/**
+ * @brief Provide a talloc context that is freed at program exit.
+ *
+ * This is a handy utility function that returns a talloc context
+ * which will be automatically freed on program exit. This can be used
+ * to reduce the noise in memory leak reports.
+ *
+ * Never use this in code that might be used in objects loaded with
+ * dlopen and unloaded with dlclose. talloc_autofree_context()
+ * internally uses atexit(3). Some platforms like modern Linux handles
+ * this fine, but for example FreeBSD does not deal well with dlopen()
+ * and atexit() used simultaneously: dlclose() does not clean up the
+ * list of atexit-handlers, so when the program exits the code that
+ * was registered from within talloc_autofree_context() is gone, the
+ * program crashes at exit.
+ *
+ * @return              A talloc context, NULL on error.
+ */
+void *talloc_autofree_context(void);
+
+/**
+ * @brief Get the size of a talloc chunk.
+ *
+ * This function lets you know the amount of memory allocated so far by
+ * this context. It does NOT account for subcontext memory.
+ * This can be used to calculate the size of an array.
+ *
+ * @param[in]  ctx      The talloc chunk.
+ *
+ * @return              The size of the talloc chunk.
+ */
+size_t talloc_get_size(const void *ctx);
+
+/**
+ * @brief Show the parentage of a context.
+ *
+ * @param[in]  context            The talloc context to look at.
+ *
+ * @param[in]  file               The output to use, a file, stdout or stderr.
+ */
+void talloc_show_parents(const void *context, FILE *file);
+
+/**
+ * @brief Check if a context is parent of a talloc chunk.
+ *
+ * This checks if context is referenced in the talloc hierarchy above ptr.
+ *
+ * @param[in]  context  The assumed talloc context.
+ *
+ * @param[in]  ptr      The talloc chunk to check.
+ *
+ * @return              Return 1 if this is the case, 0 if not.
+ */
+int talloc_is_parent(const void *context, const void *ptr);
+
+/**
+ * @brief Change the parent context of a talloc pointer.
+ *
+ * The function changes the parent context of a talloc pointer. It is typically
+ * used when the context that the pointer is currently a child of is going to be
+ * freed and you wish to keep the memory for a longer time.
+ *
+ * The difference between talloc_reparent() and talloc_steal() is that
+ * talloc_reparent() can specify which parent you wish to change. This is
+ * useful when a pointer has multiple parents via references.
+ *
+ * @param[in]  old_parent
+ * @param[in]  new_parent
+ * @param[in]  ptr
+ *
+ * @return              Return the pointer you passed. It does not have any
+ *                      failure modes.
+ */
+void *talloc_reparent(const void *old_parent, const void *new_parent, const void *ptr);
+
+/* @} ******************************************************************/
+
+/**
+ * @defgroup talloc_array The talloc array functions
+ * @ingroup talloc
+ *
+ * Talloc contains some handy helpers for handling Arrays conveniently
+ *
+ * @{
+ */
+
+#ifdef DOXYGEN
+/**
+ * @brief Allocate an array.
+ *
+ * The macro is equivalent to:
+ *
+ * @code
+ *      (type *)talloc_size(ctx, sizeof(type) * count);
+ * @endcode
+ *
+ * except that it provides integer overflow protection for the multiply,
+ * returning NULL if the multiply overflows.
+ *
+ * @param[in]  ctx      The talloc context to hang the result off.
+ *
+ * @param[in]  type     The type that we want to allocate.
+ *
+ * @param[in]  count    The number of 'type' elements you want to allocate.
+ *
+ * @return              The allocated result, properly cast to 'type *', NULL on
+ *                      error.
+ *
+ * Example:
+ * @code
+ *      unsigned int *a, *b;
+ *      a = talloc_zero(NULL, unsigned int);
+ *      b = talloc_array(a, unsigned int, 100);
+ * @endcode
+ *
+ * @see talloc()
+ * @see talloc_zero_array()
+ */
+void *talloc_array(const void *ctx, #type, unsigned count);
+#else
+#define talloc_array(ctx, type, count) (type *)_talloc_array(ctx, sizeof(type), count, #type)
+void *_talloc_array(const void *ctx, size_t el_size, unsigned count, const char *name);
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Allocate an array.
+ *
+ * @param[in]  ctx      The talloc context to hang the result off.
+ *
+ * @param[in]  size     The size of an array element.
+ *
+ * @param[in]  count    The number of elements you want to allocate.
+ *
+ * @return              The allocated result, NULL on error.
+ */
+void *talloc_array_size(const void *ctx, size_t size, unsigned count);
+#else
+#define talloc_array_size(ctx, size, count) _talloc_array(ctx, size, count, __location__)
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Allocate an array into a typed pointer.
+ *
+ * The macro should be used when you have a pointer to an array and want to
+ * allocate memory of an array to point at with this pointer. When compiling
+ * with gcc >= 3 it is typesafe. Note this is a wrapper of talloc_array_size()
+ * and talloc_get_name() will return the current location in the source file
+ * and not the type.
+ *
+ * @param[in]  ctx      The talloc context to hang the result off.
+ *
+ * @param[in]  ptr      The pointer you want to assign the result to.
+ *
+ * @param[in]  count    The number of elements you want to allocate.
+ *
+ * @return              The allocated memory chunk, properly casted. NULL on
+ *                      error.
+ */
+void *talloc_array_ptrtype(const void *ctx, const void *ptr, unsigned count);
+#else
+#define talloc_array_ptrtype(ctx, ptr, count) (_TALLOC_TYPEOF(ptr))talloc_array_size(ctx, sizeof(*(ptr)), count)
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Get the number of elements in a talloc'ed array.
+ *
+ * A talloc chunk carries its own size, so for talloc'ed arrays it is not
+ * necessary to store the number of elements explicitly.
+ *
+ * @param[in]  ctx      The allocated array.
+ *
+ * @return              The number of elements in ctx.
+ */
+size_t talloc_array_length(const void *ctx);
+#else
+#define talloc_array_length(ctx) (talloc_get_size(ctx)/sizeof(*ctx))
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Allocate a zero-initialized array
+ *
+ * @param[in]  ctx      The talloc context to hang the result off.
+ *
+ * @param[in]  type     The type that we want to allocate.
+ *
+ * @param[in]  count    The number of "type" elements you want to allocate.
+ *
+ * @return              The allocated result casted to "type *", NULL on error.
+ *
+ * The talloc_zero_array() macro is equivalent to:
+ *
+ * @code
+ *     ptr = talloc_array(ctx, type, count);
+ *     if (ptr) memset(ptr, 0, sizeof(type) * count);
+ * @endcode
+ */
+void *talloc_zero_array(const void *ctx, #type, unsigned count);
+#else
+#define talloc_zero_array(ctx, type, count) (type *)_talloc_zero_array(ctx, sizeof(type), count, #type)
+void *_talloc_zero_array(const void *ctx,
+			 size_t el_size,
+			 unsigned count,
+			 const char *name);
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Change the size of a talloc array.
+ *
+ * The macro changes the size of a talloc pointer. The 'count' argument is the
+ * number of elements of type 'type' that you want the resulting pointer to
+ * hold.
+ *
+ * talloc_realloc() has the following equivalences:
+ *
+ * @code
+ *      talloc_realloc(ctx, NULL, type, 1) ==> talloc(ctx, type);
+ *      talloc_realloc(ctx, NULL, type, N) ==> talloc_array(ctx, type, N);
+ *      talloc_realloc(ctx, ptr, type, 0)  ==> talloc_free(ptr);
+ * @endcode
+ *
+ * The "context" argument is only used if "ptr" is NULL, otherwise it is
+ * ignored.
+ *
+ * @param[in]  ctx      The parent context used if ptr is NULL.
+ *
+ * @param[in]  ptr      The chunk to be resized.
+ *
+ * @param[in]  type     The type of the array element inside ptr.
+ *
+ * @param[in]  count    The intended number of array elements.
+ *
+ * @return              The new array, NULL on error. The call will fail either
+ *                      due to a lack of memory, or because the pointer has more
+ *                      than one parent (see talloc_reference()).
+ */
+void *talloc_realloc(const void *ctx, void *ptr, #type, size_t count);
+#else
+#define talloc_realloc(ctx, p, type, count) (type *)_talloc_realloc_array(ctx, p, sizeof(type), count, #type)
+void *_talloc_realloc_array(const void *ctx, void *ptr, size_t el_size, unsigned count, const char *name);
+#endif
+
+#ifdef DOXYGEN
+/**
+ * @brief Untyped realloc to change the size of a talloc array.
+ *
+ * The macro is useful when the type is not known so the typesafe
+ * talloc_realloc() cannot be used.
+ *
+ * @param[in]  ctx      The parent context used if 'ptr' is NULL.
+ *
+ * @param[in]  ptr      The chunk to be resized.
+ *
+ * @param[in]  size     The new chunk size.
+ *
+ * @return              The new array, NULL on error.
+ */
+void *talloc_realloc_size(const void *ctx, void *ptr, size_t size);
+#else
+#define talloc_realloc_size(ctx, ptr, size) _talloc_realloc(ctx, ptr, size, __location__)
+void *_talloc_realloc(const void *context, void *ptr, size_t size, const char *name);
+#endif
+
+/**
+ * @brief Provide a function version of talloc_realloc_size.
+ *
+ * This is a non-macro version of talloc_realloc(), which is useful as
+ * libraries sometimes want a ralloc function pointer. A realloc()
+ * implementation encapsulates the functionality of malloc(), free() and
+ * realloc() in one call, which is why it is useful to be able to pass around
+ * a single function pointer.
+ *
+ * @param[in]  context  The parent context used if ptr is NULL.
+ *
+ * @param[in]  ptr      The chunk to be resized.
+ *
+ * @param[in]  size     The new chunk size.
+ *
+ * @return              The new chunk, NULL on error.
+ */
+void *talloc_realloc_fn(const void *context, void *ptr, size_t size);
+
+/* @} ******************************************************************/
+
+/**
+ * @defgroup talloc_string The talloc string functions.
+ * @ingroup talloc
+ *
+ * talloc string allocation and manipulation functions.
+ * @{
+ */
+
+/**
+ * @brief Duplicate a string into a talloc chunk.
+ *
+ * This function is equivalent to:
+ *
+ * @code
+ *      ptr = talloc_size(ctx, strlen(p)+1);
+ *      if (ptr) memcpy(ptr, p, strlen(p)+1);
+ * @endcode
+ *
+ * This functions sets the name of the new pointer to the passed
+ * string. This is equivalent to:
+ *
+ * @code
+ *      talloc_set_name_const(ptr, ptr)
+ * @endcode
+ *
+ * @param[in]  t        The talloc context to hang the result off.
+ *
+ * @param[in]  p        The string you want to duplicate.
+ *
+ * @return              The duplicated string, NULL on error.
+ */
+char *talloc_strdup(const void *t, const char *p);
+
+/**
+ * @brief Append a string to given string.
+ *
+ * The destination string is reallocated to take
+ * <code>strlen(s) + strlen(a) + 1</code> characters.
+ *
+ * This functions sets the name of the new pointer to the new
+ * string. This is equivalent to:
+ *
+ * @code
+ *      talloc_set_name_const(ptr, ptr)
+ * @endcode
+ *
+ * If <code>s == NULL</code> then new context is created.
+ *
+ * @param[in]  s        The destination to append to.
+ *
+ * @param[in]  a        The string you want to append.
+ *
+ * @return              The concatenated strings, NULL on error.
+ *
+ * @see talloc_strdup()
+ * @see talloc_strdup_append_buffer()
+ */
+char *talloc_strdup_append(char *s, const char *a);
+
+/**
+ * @brief Append a string to a given buffer.
+ *
+ * This is a more efficient version of talloc_strdup_append(). It determines the
+ * length of the destination string by the size of the talloc context.
+ *
+ * Use this very carefully as it produces a different result than
+ * talloc_strdup_append() when a zero character is in the middle of the
+ * destination string.
+ *
+ * @code
+ *      char *str_a = talloc_strdup(NULL, "hello world");
+ *      char *str_b = talloc_strdup(NULL, "hello world");
+ *      str_a[5] = str_b[5] = '\0'
+ *
+ *      char *app = talloc_strdup_append(str_a, ", hello");
+ *      char *buf = talloc_strdup_append_buffer(str_b, ", hello");
+ *
+ *      printf("%s\n", app); // hello, hello (app = "hello, hello")
+ *      printf("%s\n", buf); // hello (buf = "hello\0world, hello")
+ * @endcode
+ *
+ * If <code>s == NULL</code> then new context is created.
+ *
+ * @param[in]  s        The destination buffer to append to.
+ *
+ * @param[in]  a        The string you want to append.
+ *
+ * @return              The concatenated strings, NULL on error.
+ *
+ * @see talloc_strdup()
+ * @see talloc_strdup_append()
+ * @see talloc_array_length()
+ */
+char *talloc_strdup_append_buffer(char *s, const char *a);
+
+/**
+ * @brief Duplicate a length-limited string into a talloc chunk.
+ *
+ * This function is the talloc equivalent of the C library function strndup(3).
+ *
+ * This functions sets the name of the new pointer to the passed string. This is
+ * equivalent to:
+ *
+ * @code
+ *      talloc_set_name_const(ptr, ptr)
+ * @endcode
+ *
+ * @param[in]  t        The talloc context to hang the result off.
+ *
+ * @param[in]  p        The string you want to duplicate.
+ *
+ * @param[in]  n        The maximum string length to duplicate.
+ *
+ * @return              The duplicated string, NULL on error.
+ */
+char *talloc_strndup(const void *t, const char *p, size_t n);
+
+/**
+ * @brief Append at most n characters of a string to given string.
+ *
+ * The destination string is reallocated to take
+ * <code>strlen(s) + strnlen(a, n) + 1</code> characters.
+ *
+ * This functions sets the name of the new pointer to the new
+ * string. This is equivalent to:
+ *
+ * @code
+ *      talloc_set_name_const(ptr, ptr)
+ * @endcode
+ *
+ * If <code>s == NULL</code> then new context is created.
+ *
+ * @param[in]  s        The destination string to append to.
+ *
+ * @param[in]  a        The source string you want to append.
+ *
+ * @param[in]  n        The number of characters you want to append from the
+ *                      string.
+ *
+ * @return              The concatenated strings, NULL on error.
+ *
+ * @see talloc_strndup()
+ * @see talloc_strndup_append_buffer()
+ */
+char *talloc_strndup_append(char *s, const char *a, size_t n);
+
+/**
+ * @brief Append at most n characters of a string to given buffer
+ *
+ * This is a more efficient version of talloc_strndup_append(). It determines
+ * the length of the destination string by the size of the talloc context.
+ *
+ * Use this very carefully as it produces a different result than
+ * talloc_strndup_append() when a zero character is in the middle of the
+ * destination string.
+ *
+ * @code
+ *      char *str_a = talloc_strdup(NULL, "hello world");
+ *      char *str_b = talloc_strdup(NULL, "hello world");
+ *      str_a[5] = str_b[5] = '\0'
+ *
+ *      char *app = talloc_strndup_append(str_a, ", hello", 7);
+ *      char *buf = talloc_strndup_append_buffer(str_b, ", hello", 7);
+ *
+ *      printf("%s\n", app); // hello, hello (app = "hello, hello")
+ *      printf("%s\n", buf); // hello (buf = "hello\0world, hello")
+ * @endcode
+ *
+ * If <code>s == NULL</code> then new context is created.
+ *
+ * @param[in]  s        The destination buffer to append to.
+ *
+ * @param[in]  a        The source string you want to append.
+ *
+ * @param[in]  n        The number of characters you want to append from the
+ *                      string.
+ *
+ * @return              The concatenated strings, NULL on error.
+ *
+ * @see talloc_strndup()
+ * @see talloc_strndup_append()
+ * @see talloc_array_length()
+ */
+char *talloc_strndup_append_buffer(char *s, const char *a, size_t n);
+
+/**
+ * @brief Format a string given a va_list.
+ *
+ * This function is the talloc equivalent of the C library function
+ * vasprintf(3).
+ *
+ * This functions sets the name of the new pointer to the new string. This is
+ * equivalent to:
+ *
+ * @code
+ *      talloc_set_name_const(ptr, ptr)
+ * @endcode
+ *
+ * @param[in]  t        The talloc context to hang the result off.
+ *
+ * @param[in]  fmt      The format string.
+ *
+ * @param[in]  ap       The parameters used to fill fmt.
+ *
+ * @return              The formatted string, NULL on error.
+ */
+char *talloc_vasprintf(const void *t, const char *fmt, va_list ap) PRINTF_ATTRIBUTE(2,0);
+
+/**
+ * @brief Format a string given a va_list and append it to the given destination
+ *        string.
+ *
+ * @param[in]  s        The destination string to append to.
+ *
+ * @param[in]  fmt      The format string.
+ *
+ * @param[in]  ap       The parameters used to fill fmt.
+ *
+ * @return              The formatted string, NULL on error.
+ *
+ * @see talloc_vasprintf()
+ */
+char *talloc_vasprintf_append(char *s, const char *fmt, va_list ap) PRINTF_ATTRIBUTE(2,0);
+
+/**
+ * @brief Format a string given a va_list and append it to the given destination
+ *        buffer.
+ *
+ * @param[in]  s        The destination buffer to append to.
+ *
+ * @param[in]  fmt      The format string.
+ *
+ * @param[in]  ap       The parameters used to fill fmt.
+ *
+ * @return              The formatted string, NULL on error.
+ *
+ * @see talloc_vasprintf()
+ */
+char *talloc_vasprintf_append_buffer(char *s, const char *fmt, va_list ap) PRINTF_ATTRIBUTE(2,0);
+
+/**
+ * @brief Format a string.
+ *
+ * This function is the talloc equivalent of the C library function asprintf(3).
+ *
+ * This functions sets the name of the new pointer to the new string. This is
+ * equivalent to:
+ *
+ * @code
+ *      talloc_set_name_const(ptr, ptr)
+ * @endcode
+ *
+ * @param[in]  t        The talloc context to hang the result off.
+ *
+ * @param[in]  fmt      The format string.
+ *
+ * @param[in]  ...      The parameters used to fill fmt.
+ *
+ * @return              The formatted string, NULL on error.
+ */
+char *talloc_asprintf(const void *t, const char *fmt, ...) PRINTF_ATTRIBUTE(2,3);
+
+/**
+ * @brief Append a formatted string to another string.
+ *
+ * This function appends the given formatted string to the given string. Use
+ * this variant when the string in the current talloc buffer may have been
+ * truncated in length.
+ *
+ * This functions sets the name of the new pointer to the new
+ * string. This is equivalent to:
+ *
+ * @code
+ *      talloc_set_name_const(ptr, ptr)
+ * @endcode
+ *
+ * If <code>s == NULL</code> then new context is created.
+ *
+ * @param[in]  s        The string to append to.
+ *
+ * @param[in]  fmt      The format string.
+ *
+ * @param[in]  ...      The parameters used to fill fmt.
+ *
+ * @return              The formatted string, NULL on error.
+ */
+char *talloc_asprintf_append(char *s, const char *fmt, ...) PRINTF_ATTRIBUTE(2,3);
+
+/**
+ * @brief Append a formatted string to another string.
+ *
+ * This is a more efficient version of talloc_asprintf_append(). It determines
+ * the length of the destination string by the size of the talloc context.
+ *
+ * Use this very carefully as it produces a different result than
+ * talloc_asprintf_append() when a zero character is in the middle of the
+ * destination string.
+ *
+ * @code
+ *      char *str_a = talloc_strdup(NULL, "hello world");
+ *      char *str_b = talloc_strdup(NULL, "hello world");
+ *      str_a[5] = str_b[5] = '\0'
+ *
+ *      char *app = talloc_asprintf_append(str_a, "%s", ", hello");
+ *      char *buf = talloc_strdup_append_buffer(str_b, "%s", ", hello");
+ *
+ *      printf("%s\n", app); // hello, hello (app = "hello, hello")
+ *      printf("%s\n", buf); // hello (buf = "hello\0world, hello")
+ * @endcode
+ *
+ * If <code>s == NULL</code> then new context is created.
+ *
+ * @param[in]  s        The string to append to
+ *
+ * @param[in]  fmt      The format string.
+ *
+ * @param[in]  ...      The parameters used to fill fmt.
+ *
+ * @return              The formatted string, NULL on error.
+ *
+ * @see talloc_asprintf()
+ * @see talloc_asprintf_append()
+ */
+char *talloc_asprintf_append_buffer(char *s, const char *fmt, ...) PRINTF_ATTRIBUTE(2,3);
+
+/* @} ******************************************************************/
+
+/**
+ * @defgroup talloc_debug The talloc debugging support functions
+ * @ingroup talloc
+ *
+ * To aid memory debugging, talloc contains routines to inspect the currently
+ * allocated memory hierarchy.
+ *
+ * @{
+ */
+
+/**
+ * @brief Walk a complete talloc hierarchy.
+ *
+ * This provides a more flexible reports than talloc_report(). It
+ * will recursively call the callback for the entire tree of memory
+ * referenced by the pointer. References in the tree are passed with
+ * is_ref = 1 and the pointer that is referenced.
+ *
+ * You can pass NULL for the pointer, in which case a report is
+ * printed for the top level memory context, but only if
+ * talloc_enable_leak_report() or talloc_enable_leak_report_full()
+ * has been called.
+ *
+ * The recursion is stopped when depth >= max_depth.
+ * max_depth = -1 means only stop at leaf nodes.
+ *
+ * @param[in]  ptr      The talloc chunk.
+ *
+ * @param[in]  depth    Internal parameter to control recursion. Call with 0.
+ *
+ * @param[in]  max_depth  Maximum recursion level.
+ *
+ * @param[in]  callback  Function to be called on every chunk.
+ *
+ * @param[in]  private_data  Private pointer passed to callback.
+ */
+void talloc_report_depth_cb(const void *ptr, int depth, int max_depth,
+			    void (*callback)(const void *ptr,
+					     int depth, int max_depth,
+					     int is_ref,
+					     void *private_data),
+			    void *private_data);
+
+/**
+ * @brief Print a talloc hierarchy.
+ *
+ * This provides a more flexible reports than talloc_report(). It
+ * will let you specify the depth and max_depth.
+ *
+ * @param[in]  ptr      The talloc chunk.
+ *
+ * @param[in]  depth    Internal parameter to control recursion. Call with 0.
+ *
+ * @param[in]  max_depth  Maximum recursion level.
+ *
+ * @param[in]  f        The file handle to print to.
+ */
+void talloc_report_depth_file(const void *ptr, int depth, int max_depth, FILE *f);
+
+/**
+ * @brief Print a summary report of all memory used by ptr.
+ *
+ * This provides a more detailed report than talloc_report(). It will
+ * recursively print the entire tree of memory referenced by the
+ * pointer. References in the tree are shown by giving the name of the
+ * pointer that is referenced.
+ *
+ * You can pass NULL for the pointer, in which case a report is printed
+ * for the top level memory context, but only if
+ * talloc_enable_leak_report() or talloc_enable_leak_report_full() has
+ * been called.
+ *
+ * @param[in]  ptr      The talloc chunk.
+ *
+ * @param[in]  f        The file handle to print to.
+ *
+ * Example:
+ * @code
+ *      unsigned int *a, *b;
+ *      a = talloc(NULL, unsigned int);
+ *      b = talloc(a, unsigned int);
+ *      fprintf(stderr, "Dumping memory tree for a:\n");
+ *      talloc_report_full(a, stderr);
+ * @endcode
+ *
+ * @see talloc_report()
+ */
+void talloc_report_full(const void *ptr, FILE *f);
+
+/**
+ * @brief Print a summary report of all memory used by ptr.
+ *
+ * This function prints a summary report of all memory used by ptr. One line of
+ * report is printed for each immediate child of ptr, showing the total memory
+ * and number of blocks used by that child.
+ *
+ * You can pass NULL for the pointer, in which case a report is printed
+ * for the top level memory context, but only if talloc_enable_leak_report()
+ * or talloc_enable_leak_report_full() has been called.
+ *
+ * @param[in]  ptr      The talloc chunk.
+ *
+ * @param[in]  f        The file handle to print to.
+ *
+ * Example:
+ * @code
+ *      unsigned int *a, *b;
+ *      a = talloc(NULL, unsigned int);
+ *      b = talloc(a, unsigned int);
+ *      fprintf(stderr, "Summary of memory tree for a:\n");
+ *      talloc_report(a, stderr);
+ * @endcode
+ *
+ * @see talloc_report_full()
+ */
+void talloc_report(const void *ptr, FILE *f);
+
+/**
+ * @brief Enable tracking the use of NULL memory contexts.
+ *
+ * This enables tracking of the NULL memory context without enabling leak
+ * reporting on exit. Useful for when you want to do your own leak
+ * reporting call via talloc_report_null_full();
+ */
+void talloc_enable_null_tracking(void);
+
+/**
+ * @brief Enable tracking the use of NULL memory contexts.
+ *
+ * This enables tracking of the NULL memory context without enabling leak
+ * reporting on exit. Useful for when you want to do your own leak
+ * reporting call via talloc_report_null_full();
+ */
+void talloc_enable_null_tracking_no_autofree(void);
+
+/**
+ * @brief Disable tracking of the NULL memory context.
+ *
+ * This disables tracking of the NULL memory context.
+ */
+void talloc_disable_null_tracking(void);
+
+/**
+ * @brief Enable leak report when a program exits.
+ *
+ * This enables calling of talloc_report(NULL, stderr) when the program
+ * exits. In Samba4 this is enabled by using the --leak-report command
+ * line option.
+ *
+ * For it to be useful, this function must be called before any other
+ * talloc function as it establishes a "null context" that acts as the
+ * top of the tree. If you don't call this function first then passing
+ * NULL to talloc_report() or talloc_report_full() won't give you the
+ * full tree printout.
+ *
+ * Here is a typical talloc report:
+ *
+ * @code
+ * talloc report on 'null_context' (total 267 bytes in 15 blocks)
+ *      libcli/auth/spnego_parse.c:55  contains     31 bytes in   2 blocks
+ *      libcli/auth/spnego_parse.c:55  contains     31 bytes in   2 blocks
+ *      iconv(UTF8,CP850)              contains     42 bytes in   2 blocks
+ *      libcli/auth/spnego_parse.c:55  contains     31 bytes in   2 blocks
+ *      iconv(CP850,UTF8)              contains     42 bytes in   2 blocks
+ *      iconv(UTF8,UTF-16LE)           contains     45 bytes in   2 blocks
+ *      iconv(UTF-16LE,UTF8)           contains     45 bytes in   2 blocks
+ * @endcode
+ */
+void talloc_enable_leak_report(void);
+
+/**
+ * @brief Enable full leak report when a program exits.
+ *
+ * This enables calling of talloc_report_full(NULL, stderr) when the
+ * program exits. In Samba4 this is enabled by using the
+ * --leak-report-full command line option.
+ *
+ * For it to be useful, this function must be called before any other
+ * talloc function as it establishes a "null context" that acts as the
+ * top of the tree. If you don't call this function first then passing
+ * NULL to talloc_report() or talloc_report_full() won't give you the
+ * full tree printout.
+ *
+ * Here is a typical full report:
+ *
+ * @code
+ * full talloc report on 'root' (total 18 bytes in 8 blocks)
+ *      p1                             contains     18 bytes in   7 blocks (ref 0)
+ *      r1                             contains     13 bytes in   2 blocks (ref 0)
+ *      reference to: p2
+ *      p2                             contains      1 bytes in   1 blocks (ref 1)
+ *      x3                             contains      1 bytes in   1 blocks (ref 0)
+ *      x2                             contains      1 bytes in   1 blocks (ref 0)
+ *      x1                             contains      1 bytes in   1 blocks (ref 0)
+ * @endcode
+ */
+void talloc_enable_leak_report_full(void);
+
+/**
+ * @brief Set a custom "abort" function that is called on serious error.
+ *
+ * The default "abort" function is <code>abort()</code>.
+ *
+ * The "abort" function is called when:
+ *
+ * <ul>
+ *  <li>talloc_get_type_abort() fails</li>
+ *  <li>the provided pointer is not a valid talloc context</li>
+ *  <li>when the context meta data are invalid</li>
+ *  <li>when access after free is detected</li>
+ * </ul>
+ *
+ * Example:
+ *
+ * @code
+ * void my_abort(const char *reason)
+ * {
+ *      fprintf(stderr, "talloc abort: %s\n", reason);
+ *      abort();
+ * }
+ *
+ *      talloc_set_abort_fn(my_abort);
+ * @endcode
+ *
+ * @param[in]  abort_fn      The new "abort" function.
+ *
+ * @see talloc_set_log_fn()
+ * @see talloc_get_type()
+ */
+void talloc_set_abort_fn(void (*abort_fn)(const char *reason));
+
+/**
+ * @brief Set a logging function.
+ *
+ * @param[in]  log_fn      The logging function.
+ *
+ * @see talloc_set_log_stderr()
+ * @see talloc_set_abort_fn()
+ */
+void talloc_set_log_fn(void (*log_fn)(const char *message));
+
+/**
+ * @brief Set stderr as the output for logs.
+ *
+ * @see talloc_set_log_fn()
+ * @see talloc_set_abort_fn()
+ */
+void talloc_set_log_stderr(void);
+
+/**
+ * @brief Set a max memory limit for the current context hierarchy
+ *	  This affects all children of this context and constrain any
+ *	  allocation in the hierarchy to never exceed the limit set.
+ *	  The limit can be removed by setting 0 (unlimited) as the
+ *	  max_size by calling the function again on the same context.
+ *	  Memory limits can also be nested, meaning a child can have
+ *	  a stricter memory limit than a parent.
+ *	  Memory limits are enforced only at memory allocation time.
+ *	  Stealing a context into a 'limited' hierarchy properly
+ *	  updates memory usage but does *not* cause failure if the
+ *	  move causes the new parent to exceed its limits. However
+ *	  any further allocation on that hierarchy will then fail.
+ *
+ * @param[in]	ctx		The talloc context to set the limit on
+ * @param[in]	max_size	The (new) max_size
+ */
+int talloc_set_memlimit(const void *ctx, size_t max_size);
+
+/* @} ******************************************************************/
+
+#if TALLOC_DEPRECATED
+#define talloc_zero_p(ctx, type) talloc_zero(ctx, type)
+#define talloc_p(ctx, type) talloc(ctx, type)
+#define talloc_array_p(ctx, type, count) talloc_array(ctx, type, count)
+#define talloc_realloc_p(ctx, p, type, count) talloc_realloc(ctx, p, type, count)
+#define talloc_destroy(ctx) talloc_free(ctx)
+#define talloc_append_string(c, s, a) (s?talloc_strdup_append(s,a):talloc_strdup(c, a))
+#endif
+
+#ifndef TALLOC_MAX_DEPTH
+#define TALLOC_MAX_DEPTH 10000
+#endif
+
+#ifdef __cplusplus
+} /* end of extern "C" */
+#endif
+
+#endif