osmo_fsm_inst_state_chg(): set T also for zero timeout

Before this patch, if timeout_secs == 0 was passed to
osmo_fsm_inst_state_chg(), the previous T value remained set in the
osmo_fsm_inst->T.

For example:

  osmo_fsm_inst_state_chg(fi, ST_X, 23, 42);
  // timer == 23 seconds; fi->T == 42
  osmo_fsm_inst_state_chg(fi, ST_Y, 0, 0);
  // no timer; fi->T == 42!

Instead, always set to the T value passed to osmo_fsm_inst_state_chg().

Adjust osmo_fsm_inst_state_chg() API doc; need to rephrase to accurately
describe the otherwise unchanged behaviour independently from T.

Verify in fsm_test.c.

Rationale: it is confusing to have a T number remaining from some past state,
especially since the user explicitly passed a T number to
osmo_fsm_inst_state_chg(). (Usually we are passing timeout_secs=0, T=0).

I first thought this behavior was introduced with
osmo_fsm_inst_state_chg_keep_timer(), but in fact osmo_fsm_inst_state_chg()
behaved this way from the start.

This shows up in the C test for the upcoming tdef API, where the test result
printout was showing some past T value sticking around after FSM state
transitions. After this patch, there will be no such confusion.

Change-Id: I65c7c262674a1bc5f37faeca6aa0320ab0174f3c
diff --git a/src/fsm.c b/src/fsm.c
index 1f6141fa..ae7c0f5 100644
--- a/src/fsm.c
+++ b/src/fsm.c
@@ -458,9 +458,10 @@
 	fi->state = new_state;
 	st = &fsm->states[new_state];
 
-	if (!keep_timer && timeout_secs) {
+	if (!keep_timer) {
 		fi->T = T;
-		osmo_timer_schedule(&fi->timer, timeout_secs, 0);
+		if (timeout_secs)
+			osmo_timer_schedule(&fi->timer, timeout_secs, 0);
 	}
 
 	/* Call 'onenter' last, user might terminate FSM from there */
@@ -480,11 +481,17 @@
  *  function.  It verifies that the existing state actually permits a
  *  transition to new_state.
  *
- *  timeout_secs and T are optional parameters, and only have any effect
- *  if timeout_secs is not 0.  If the timeout function is used, then the
- *  new_state is entered, and the FSM instances timer is set to expire
- *  in timeout_secs functions.   At that time, the FSM's timer_cb
- *  function will be called for handling of the timeout by the user.
+ *  If timeout_secs is 0, stay in the new state indefinitely, without a timeout
+ *  (stop the FSM instance's timer if it was runnning).
+ *
+ *  If timeout_secs > 0, start or reset the FSM instance's timer with this
+ *  timeout. On expiry, invoke the FSM instance's timer_cb -- if no timer_cb is
+ *  set, an expired timer immediately terminates the FSM instance with
+ *  OSMO_FSM_TERM_TIMEOUT.
+ *
+ *  The value of T is stored in fi->T and is then available for query in
+ *  timer_cb. If passing timeout_secs == 0, it is recommended to also pass T ==
+ *  0, so that fi->T is reset to 0 when no timeout is invoked.
  *
  *  \param[in] fi FSM instance whose state is to change
  *  \param[in] new_state The new state into which we should change