bitvec/bitval2mask(): cosmetic: get rid of temporary int variable
Change-Id: I9d6f6b66c99c43107d1ad3e80af332e967bb19e8
diff --git a/src/bitvec.c b/src/bitvec.c
index dac0401..0c263ad 100644
--- a/src/bitvec.c
+++ b/src/bitvec.c
@@ -58,25 +58,18 @@
/* convert ZERO/ONE/L/H to a bitmask at given pos in a byte */
static uint8_t bitval2mask(enum bit_value bit, uint8_t bitnum)
{
- int bitval;
-
switch (bit) {
case ZERO:
- bitval = (0 << bitnum);
- break;
+ return (0 << bitnum);
case ONE:
- bitval = (1 << bitnum);
- break;
+ return (1 << bitnum);
case L:
- bitval = ((0x2b ^ (0 << bitnum)) & (1 << bitnum));
- break;
+ return ((0x2b ^ (0 << bitnum)) & (1 << bitnum));
case H:
- bitval = ((0x2b ^ (1 << bitnum)) & (1 << bitnum));
- break;
+ return ((0x2b ^ (1 << bitnum)) & (1 << bitnum));
default:
return 0;
}
- return bitval;
}
/*! check if the bit is 0 or 1 for a given position inside a bitvec